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Swordman
Knight Shield TankA one-handed sword and shield Knight that keeps itself alive with Brave Strike healing and the Burning Blood shield, while Provoke and Endure hold the boss. It's the safest early and mid-game Knight for free-to-play players because it needs very few rare cards to work.Well sourced· by Orangee, MGamer +2
Knight 2H AGI Bowling Bash DPSA two-handed sword Knight that caps attack speed so normal attacks keep auto-casting Bowling Bash. It deals the highest Knight damage before level 70 but is squishy and wants a priest.Well sourced· by PJVC, Chin Valdes
Knight Hybrid (AGI/VIT)A middle route between tank and glass cannon: AGI for Bowling Bash speed plus VIT for survival, either on a 2H sword or on a sword and shield. It loses only a little damage compared to pure AGI/STR.Some sources· by PJVC
Lord Knight 2H AGI SwordThe level 70 upgrade of the AGI Knight. Muramasa's Rending Wound keeps auto-casting Traumatic Blow (bleed), and the Surging Sword Aura special skill adds sword-aura hits on top of fast basic attacks. It still needs 193 ASPD and attack frequency 7, and it's an expensive build to gear.Well sourced· by PJVC
Lord Knight Spear Clashing SpiralA spear Lord Knight that does almost all its damage with Clashing Spiral. Cardo raises the Clashing Spiral multiplier, Maelstrom Glaive adds a vortex that auto-casts Joint Beat, and Rapid Spiral adds a hit. It's the highest-damage Lord Knight build around.Well sourced· by PJVC
Lord Knight Brave Strike TankA shield Lord Knight with maxed VIT that heals through Brave Strike, keeps Burning Blood up with Boiling Blood, and adds bleed from Traumatic Blow. Fully geared, it stays over 100k HP and still does 550-800k DPS on the dummy.Well sourced· by OWIISHII
Crusader Shield TankThe official Shield build: Smite and Shield Boomerang for damage and control, Reflect Shield and Defender for melee and ranged mitigation, and Faith and Sacrifice to protect the party. In SEA, Crusader went live on Aug 6, a day after the level 70 advancement, so most guides show it already as a Paladin; use this as the pre-70 skill base.Single source· by OWIISHII, Chin Valdes
Crusader Grand CrossThe official Grand Cross build: Grand Cross scales on both ATK and M.ATK, so STR and INT both add damage while VIT keeps you alive. Guides treat it as the farming and leveling path, which becomes Gloria Domini + Grand Cross at Paladin.Single source· by OWIISHII, MGamer
Paladin Shield TankA full-VIT shield Paladin that spams Rapid Smiting for damage and stuns, reflects melee damage with Reflect Shield, and protects a teammate with Sacrifice. It sits at the top of the PvP meta, and works just as well as a dungeon and MVP frontline — even though its own damage output is low.Well sourced· by Chin Valdes, OWIISHII
Paladin Holy (Gloria Domini / Grand Cross)A STR/INT Paladin that spams Gloria Domini, which with Miracle Reborn can auto-cast Grand Cross; both scale on ATK plus M.ATK. Evil Purge makes targets count as Undead so Holy damage hits harder. Strong in PvE and still tanky, but it loses to shield Paladins in 1v1 PvP.Well sourced· by Chin Valdes, OWIISHII +1

Mage
Wizard Ice-LightningWater and Wind spells that set each other up: Storm Gust and Frost Diver freeze targets, which turns them Water-element so Lord of Vermilion and Jupitel Thunder hit much harder. Lord of Vermilion and Storm Gust are the auto-cast core, with Jupitel Thunder spammed between their cooldowns. It's the safer, more flexible pair, and the better choice for PvP.Well sourced· by Evan Syahputra, rico kucing +1
Wizard Fire-EarthMeteor Storm and Fire Pillar do the damage. Stone Curse, Quagmire and the Earth spells petrify and slow, and petrified targets become Earth-element, so Fire spells hit them much harder. Special skills turn Meteor Storm into one giant meteor. This is the highest raw PvE burst, and Fire and Earth counter more MVPs, but meteors are slow and easy to dodge in PvP.Well sourced· by OWIISHII, Zeal Winters +2
High Wizard Ice-LightningThe Wizard Storm Gust / Lord of Vermilion core, boosted by Storm Mastery's Electrocution stacks (extra chain-lightning damage), Frost Mastery, and Mystical Amplification, a timed cast-time and damage buff. Damage jumps hugely at Lv.70 — a well-built character can reach around 1M DPS on a training dummy. It works for both PvE and PvP because Wind and Water spells stun, blind and freeze.Well sourced· by OWIISHII, Evan Syahputra +1
High Wizard Fire-EarthMeteor Storm turned into one giant meteor, backed by Flame Mastery burn stacks and Sienna Execrate. Sienna Execrate petrifies, which turns targets Earth-element so Fire hits them much harder. Keep the familiar Meteor rotation and layer the Lv.70 Fire traits on top; one SEA variant mixes Fire burn with Lightning chain damage instead.Some sources· by L1GHT, rico kucing
High Wizard GhostA Lv.70 High Wizard path built on Napalm Vulcan, a fast lock-on Ghost spell, and Gravitational Field, a large AoE that gains damage and soft control from its traits. Because it needs few earlier-job damage skills, it can spend points on Quagmire, Frost Nova and Storm Gust for control. This path doesn't have much community coverage yet, so treat it as a starting point rather than a finished build.Single source

Archer
Hunter ADL (Crescive Bolt)Auto-attack Hunter that uses Crescive Bolt (listed in the skill tree as Progressive Shot) as its main nuke until about Lv60. It is the default F2P route and the base that most players later turn into a Falconer or Sniper ADL.Well sourced· by Gameplay.tips, Gamebrott +2
Hunter Hybrid ADL FalconerAfter Blitz Beat reaches Lv10, reset stats into AGI and LUK so auto-attacks trigger the falcon often, while Crescive Bolt stays in the rotation. This is the bridge to the Lv70 Sniper Falconer.Well sourced· by Gameplay.tips, Gamebrott +1
Hunter TrapperPlaces elemental and control traps and pulls enemies through them. Trap damage is physical but scales with DEX and INT. Fewer sources cover it than ADL or Falconer.Some sources· by Gamebrott
Sniper Falconer (Blitz Beat)Auto-attack Sniper whose damage comes mostly from Blitz Beat procs, doubled by the Hawk Squadron second falcon. Rated above ADL for overall damage; needs high ASPD, LUK and CRIT.Well sourced· by Gameplay.tips, pradintabayu +2
Sniper ADL (Focused Arrow Strike)Crit auto-attack Sniper that spams Focused Arrow Strike, powered by three Focused Arrow special skills. Needs 100 CRIT and 7 attack frequency; very SP hungry. A top F2P DPS pick for Sniper.Well sourced· by Minszy, OWIISHII +4
Sniper Trapper (PvP control)Trap Sniper for Guild League and Siege: controls entry paths with enhanced elemental traps. Physical damage that scales from INT and DEX.Some sources
Bard Remix (Lv40-69)The Remix route before Lv70: lean on Melody Strike and Dissonance for damage, with Assassin Cross of Sunset for extra speed while you level.Single source· by Beshy
Bard Ensemble Support (Lv40-69)Ensemble support before Lv70: lean on The Apple of Idun to keep the party topped up and A Poem of Bragi to shorten their cooldowns. Build Master milestones set the stage-by-stage goals.Single source· by UnRaveL
Clown Remix DPS (Arrow Vulcan)Skill-damage Clown: every Solo skill cast builds Rhythm Notes, and Arrow Vulcan cashes them in for extra hits. It does not use CRIT. An F2P character hit about 934K DPS on the dummy just two days after release.Some sources· by Beshy, OWIISHII +1
Clown Ensemble Full SupportFull-support Clown for dungeons, MVPs and GvG: party heals, Poem of Bragi cooldown cuts, Eternal Chaos defense shred and Encore for Ensemble boosts. Heals scale with ATK, so DEX still matters.Some sources· by UnRaveL, RyshUp +1
Dancer Ensemble Support (Lv40-69)Ensemble support before Lv70 using Service for You (At Your Service) healing and Please Don't Forget Me. Only the in-game Build Master covers this stage.Single source
Dancer Flurry (Lv40-69)Dance Frenzy route before Lv70: Slinging Arrow and Hip Shaker (Ugly Dance). Stage goals come from the in-game Build Master only.Single source
Gypsy Ensemble Full SupportFull-support Gypsy for PvE and GvG: party heals, Roki's Weil control resistance, Hermode's Rod cleanse and Encore for Ensemble Boost. Built tanky with DEX for casting and VIT for survival.Some sources· by Beshy, OWIISHII +1
Gypsy Dance Frenzy (Flurry) DPSOffensive Gypsy that keeps Hip Shaker on enemies, stacks Rhythm Notes and fires Arrow Vulcan. This path doesn't have much community coverage yet, so treat it as a starting point rather than a finished build.Single source· by JAVAGLITCH TV

Acolyte
Support PriestThe party build every Priest should keep: Heal, Sanctuary, B.S Sacramenti buffs and Kyrie shields. Treat damage builds as extras — add a little Magnus Exorcismus for pressure once the party is stable.Well sourced· by Gameplay.tips, Felicat Gaming +2
Magnus Exorcismus (ME) PriestINT/DEX caster that drops Magnus Exorcismus and keeps Signum Crucis on targets, while still carrying the party buffs. It is the usual second build for a support Priest because it shares INT, DEX and magic gear.Well sourced· by Gameplay.tips, OWIISHII +1
Battle Priest (Renovatio Hammer)Mace-wielding Priest whose basic attacks become Holy hammer hits. A solo or leveling alternative; it needs its own physical card set.Some sources
High Priest Full SupportPure healer that stacks healing effectiveness while staying alive: Coluseo Heal plus Sanctuary, Basilica and Assumptio. Healing output jumps a lot after switching to a Lv80 royal Laphine staff — one report went from about 33k to 54k Heal.Well sourced· by Afy, Gameplay.tips +2
High Priest Magnus / Judex (Exorcist)Offensive High Priest that alternates Judex and Magnus Exorcismus with Purgatorial Angel boosting Judex. A low-spending account measured about 330k DPS (PvP setup) to 360k (PvE setup) on the dummy.Well sourced· by Felicat Gaming, Gameplay.tips
High Priest Battle (Duple Light)Mace High Priest that adds Duple Light and attack-trigger special skills to the Renovatio Hammer loop. This path doesn't have much community coverage yet beyond the in-game build guide.Some sources
Monk ComboChains Raging Trifecta Blow, Raging Quadruple Blow and Raging Thrust within 3-second windows, finishing with Guillotine Fist once Fury and five spheres are ready — a simple route to start with.Well sourced· by Gamebrott
Monk Flick (Throw Spirit Sphere)Throws Spirit Spheres from range instead of meleeing — safer farming and a strong PvP poke, especially once special skills turn the throw into area damage.Some sources· by Gamebrott, HeyahTV
Champion Combo (PvE)Extends the Monk chain with Glacier Fist and Chain Crush Combo, with Zen refilling spheres between combos. A low-spending Lv82 can reach roughly 884k unbuffed DPS with this setup.Well sourced· by Beril Jevon, HeyahTV +2
Champion Asura Strike (Guillotine Fist burst)Stacks Max SP and ATK so a single Guillotine Fist (Asura Strike) can hit for millions of damage. It folds against reflect-damage tanks and leaves you exhausted for 10 seconds after the hit.Some sources· by InTuiTioNer GAMING, RyshUp +3
Champion Flick (Throw Spirit Sphere)Throw Spirit Sphere build with Champion upgrades (Overdrive Snap, Cursed Circle). Expected to get stronger at Lv90 through the Apocalypse system.Some sources· by HeyahTV, ZealotsX Mobile +1

Thief
Assassin Dual Dagger (Fatal Stab)The general PvE route for a fresh Assassin: two daggers, Fatal Stab spam and Double Attack procs, with enough AGI to push attack speed. It carries straight into the Assassin Cross Dancing Knife build at level 70, so the dagger cards and stats are not wasted.Some sources· by Kurosu_Gaming, MGamer +3
Assassin Katar Crit (Sonic Blow)A crit Katar setup that opens from stealth with Sonic Blow, uses Echo Slash to splash nearby mobs and stuns with Extreme Sonic Blow. It is the PvP-leaning choice before level 70 and leads into the Assassin Cross Rolling Cutter build.Some sources· by Kurosu_Gaming, MGamer +2
Assassin Cross Rolling Cutter (Katar Crit)Spam Rolling Cutter with a Katar and let Spinning Fan of Knives add a crit-capable projectile on every cast. STR and LUK only; AGI adds little because the build lives on the 0.5-second Rolling Cutter cooldown. Poison Buster and Viral Spread add damage over time.Well sourced· by Gameplay.tips, OWIISHII +4
Assassin Cross Dual Dagger (Dancing Knife)Fatal Stab keeps triggering Dancing Knife's blood-blade follow-ups, so this build wants attack speed near 193 and dagger multipliers. It's a safe, reliable general PvE route that can reach around 1.2M DPS on the dummy.Well sourced· by OWIISHII, didi kocheng +2
Assassin Cross Soul DestroyerA ranged physical build (about 7 m) that scales from ATK, M.ATK, STR and INT at once. Silent Mind and Focus Mind shorten the cooldown and double-cast Soul Destroyer. It is the priciest Assassin Cross route because it wants two Holy Daggers and ranged cards.Well sourced· by Gameplay.tips, RossPlays +3

Merchant
Blacksmith Cart (High Speed Cart Ram)Spam High Speed Cart Ram with a heavy cart. Cart damage scales with cart weight, so fill the cart before spending on gear. It is the easiest Merchant route to auto-farm with, and it leads into the Whitesmith cart build at level 70.Some sources· by Ivo Play, OSLink +2
Blacksmith Axe Crit (Spinning Axe / Axe Boomerang)Axe Blade skills that can crit through Flying Axe Crit, with Double Spin adding a second orbiting axe. Axe Boomerang and Power Swing can one-shot mobs early on, and the setup leads into the Whitesmith Axe Crit build.Single source· by OWIISHII, PJVC
Whitesmith High Speed Cart RamGet just enough AGI to bring High Speed Cart Ram's shared cooldown down to 0.5 s, then put everything into STR. The cart gloves, Cart Fury and Fatal Greed do the rest — one of the most F2P-friendly Whitesmith builds.Well sourced· by PJVC, Ivo Play +4
Whitesmith Axe Crit (Spinning Axe / Axe Boomerang)Crit Spin lets axe skills crit and auto-casts Spinning Axe on every crit; Axe Boomerang, Power Swing and Axe Hurricane add burst. Works everywhere from Final Mirage to guild war, and an Axe Boomerang version reached about 1.5M DPS.Well sourced· by PJVC, Ivo Play +1
Whitesmith FAW TurretLet FAW Silver Sniper turrets and constructs do the damage while you stay safe. It's rated alongside Axe as a good long-term PvE route, but few full turret setups have been published, so treat this build as a starting point.Single source· by Rizc Gaming, JAVAGLITCH TV +1
Alchemist Throw + FilirBefore Acid Bomb unlocks at level 70, this leveling build throws Demonstration and Acid Terror while keeping Filir summoned, covering the stretch before you reach Creator.Single source· by Gameplay.tips, OWIISHII +1
Creator Acid Bomb (Throw)Spam Acid Bomb from about 10 m while Ultimate Corrosion auto-casts Demonstration and Filir adds damage. Damage scales from ATK without needing ASPD or CRIT, and the build also breaks enemy gear in PvP. Early SEA showcases range from about 0.9M DPS (orange gear) to 3.3M on large targets.Well sourced· by Gameplay.tips, OWIISHII +5

Gunslinger
Gunslinger Pistol Leveling (Lv 1-40)First-job Gunslinger levels fastest with a Pistol and Desperado, the class's point-blank AoE. Don't sink materials into early gear: spend points on the Desperado loop, reach Lv 40, and pick a firearm path as Rebel.Some sources· by Gameplay.tips, MGamer
Rebel Pistol DesperadoThe Pistol Rebel teleports into packs with Fallen Angel and fires Desperado inside its bonus window. It's a top pick for early game and farming, and it keeps value in PvP and GvG thanks to mobility. It needs the Chain Barrage, Return to Heaven and Sacrifice special skills to shine.Well sourced· by MGamer, JayzCH +2
Rebel Gatling Gun CritThe Gatling Rebel stacks attack speed and crit, then lets Gatling Fever and Last Stand drive rapid basic attacks from long range. It's a very popular Gunslinger build and the base for the Lv 70 Night Watch grenade build. It is fragile, so positioning and the Platinum Altar escape matter.Well sourced· by Gameplay.tips, LifeWithLio +3
Rebel Rifle TrackingThe Rebel Rifle fights at long range using Bull's Eye and Tracking, adding Anti Material Blast and Disarm. This path has less info available before Lv 70; most Rifle players move on to the Night Watch Unique Bullet / Spiral Shot build once they get there.Single source· by Mobi.gg, JayzCH +1
Night Watch Gatling Grenade CritAt Lv 70 the Gatling Gunslinger adds the Auto Grenade Launcher drone and Blazing Cavern. The drone fires grenades off basic attacks, so maximum attack speed plus the Drone Frenzy and Resonance Frenzy special skills is the core of this build, reaching roughly 550k-700k DPS on a training dummy with full gear.Well sourced· by LifeWithLio, OWIISHII +2
Night Watch Rifle Unique Bullet / Spiral ShotThe Lv 70 Rifle build builds Aim stacks with Focused Aim and spends them on Unique Bullet or Spiral Shot. Lethal Beat refunds stacks, so the main skill can be spammed. Pick the Lv 70 rifle that boosts your main skill: Finisher (Unique Bullet/Tracking), RAG-203 (Spiral Shot) or Color Scope (God's Hammer).Well sourced· by OWIISHII, LifeWithLio
Night Watch Pistol Fire DanceAGI Pistol is the most flexible first Night Watch build to invest in. Fire Dance upgrades the Desperado playstyle into a wider, faster AoE, and a drone trait lets the Pistol use Auto Grenade Launcher too. This kit is less proven than the other two builds, so treat it as a starting point and confirm details in game.Single source

Druid
Kanos Arcanist (Glacier Burst)Human-form caster that plants Glacier Monolith and spams Force of Nature; each cast feeds the Frost, Storm and Earth trigger skills, so cast speed matters as much as MATK. Force of Nature takes the element of your converter.Well sourced· by Gameplay.tips, Gamebrott +1
Kanos WerewolfWerewolf form with Savage Bite as your engage, Ravenous for self-heal, and Shred for AoE; forgiving to play and the cheapest Druid form to gear. Shred plus the Lacerate bleed special skill is your core damage.Well sourced· by Gameplay.tips, Gamebrott +1
Kanos WereraptorBird form that attacks while moving and relies on attack frequency. Sharp Whirlwind is the main skill from Lv40; Gale Force is the pre-40 special skill.Well sourced· by Gameplay.tips, Gamebrott +1
Alithea Arcanist (Wrath of Nature)At 70 the Arcanist switches its spam skill to Wrath of Nature, keeps Glacier Monolith down and gains Gravity Well and Glacial Stomp for dive plays. Natural Harmony gives -35% variable cast, so less DEX is needed.Well sourced· by Gameplay.tips, Dopey +1
Alithea Werewolf (Claw)At 70 Werewolf gains the Primal, Feral and Alpha Claw chain; Wild Pulse makes Shred trigger the whole chain automatically and lets claws crit. Built around STR with crit-focused gear.Some sources· by MGamer, Gameplay.tips +1
Alithea Wereraptor (Feather Spear Thrust)From Lv70 Feather Spear Thrust becomes the main skill, and movement speed turns into damage through Skyward Soar; Wind Veil gives a 4-second burst window. Aim for 193 ASPD.Some sources· by King Spade, Gamebrott