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High Wizard Ghost

High WizardSingle-target boss damage and PvP controlAs of 2026-08 (SEA, Lv.70+ advanced 2nd job)

A Lv.70 High Wizard path built on Napalm Vulcan, a fast lock-on Ghost spell, and Gravitational Field, a large AoE that gains damage and soft control from its traits. Because it needs few earlier-job damage skills, it can spend points on Quagmire, Frost Nova and Storm Gust for control. This path doesn't have much community coverage yet, so treat it as a starting point rather than a finished build.

Single source

Stat Priority

  1. 1. INT
  2. 2. DEX

INT first, then DEX until key spells cast comfortably. No specific target numbers yet.

Skills

  • Napalm Vulcan

    Strikes the target 5 times with psychic power. Each hit deals 379.6%+350 Ghost MDMG.
    After Napalm Vulcan exceeds Lv.10, each level increases the Burst Skill DMG of the Special Skill: Psychic Fission. Current increase: 46%.
    Fast lock-on Ghost spell that fills the rotation.
  • Gravitational Field

    Greatly increases gravity in the target area, dealing 2140%+2000 Neutral MDMG to up to 10 enemies within a 4 m radius.Large AoE payoff; gains sustained damage and soft control once its traits are in place.
  • Mystical Amplification

    Increases your Magic Skill DMG by 14.6% and reduces Variable Cast Time by 20% for 10 sec.Shared High Wizard damage and cast buff.
  • Soul Drain

    Permanently increases Max SP by 40%. When killing an enemy, restores 7.5% SP.Shared High Wizard SP skill; recovers SP only on kills.
  • Quagmire

    Creates a Quagmire at the target location for 15.6 sec, reducing MSPD of up to 10 enemies within 3 m by 44.8%, and reducing AGI and DEX by 42. Up to 2 Quagmires can exist at the same time.Control, using the points freed by skipping earlier-job damage skills.
  • Frost Nova

    Unleashes frost around you, dealing 650%+350 Water MDMG to up to 5 enemies within 4.5 m, with a 86% chance to Freeze them for 3 sec.Control.
  • Storm Gust

    Summons a Storm Gust in the target area for 4.5 sec. Every 0.45 sec, deals 305.6%+450 Water MDMG to up to 10 enemies within 4.5 m, with a 82% chance to Freeze them for 2.5 sec.Control.

Rotation

  1. Keep Napalm Vulcan cycling as the filler and drop Gravitational Field for the AoE payoff.

Special Skills (Affixes)

  • Gravity CrushAccessory

    Gravitational Field creates a gravity zone in the target area for 5s. Targets inside take 300~720% Neutral MDMG every second and are inflicted with Slow, reducing their MSPD and ASPD by 8~35%.The Gravitational Field zone trait in this job's roll list, giving it sustained damage over time.
  • Psychic FissionAccessory

    Each time Napalm Vulcan hits an enemy, applies Fission. When Fission reaches 3 stacks, it explodes, dealing 120~1150% Ghost MDMG to the target and enemies within 2m, then removes Fission. The explosion is considered a Ghost skill.The Napalm Vulcan stacking-explosion trait in this job's roll list.
  • Psychic SurgeWeapon

    Napalm Vulcan cooldown -0.2~0.5s, damage +1.2~42%.One of the three Ghost-skill special skills this job can roll (Napalm Vulcan cooldown down, damage up); part of the core trait package for this build.

Tips

  • Prioritize Ghost damage cards and keep MATK, INT and DEX plus race/element/size modifiers.
  • Switching element means a second card and gear package, so stick with the element your best weapon and traits already support.
  • The Ice-Lightning build treats Gravitational Field as optional; there isn't yet a SEA showcase of a full Ghost build to compare against.

Sources