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Clown Ensemble Full Support

ClownParty healing, cooldowns and defense debuffsAs of 2026-09 (SEA)

Full-support Clown for dungeons, MVPs and GvG: party heals, Poem of Bragi cooldown cuts, Eternal Chaos defense shred and Encore for Ensemble boosts. Heals scale with ATK, so DEX still matters.

Some sources

Our take

The RO New World team's own view

  • For players who want to be the party's support in dungeons, MVPs and GvG. Skip it for solo play; Remix DPS is the Clown that does the killing.
  • Raise Holy (Lumina) resonance to Lv3 with Warding Halo and Healing Nova, take Encore to Lv5 for a guaranteed Ensemble Boost, then aim for Royal Burning Passion Guitar V and Concerto Encore from the Lv80 series.
  • The common mistake is putting both Poem of Bragi and Assassin Cross of Sunset on auto. A Solo aura and an Ensemble aura do not coexist, so keep only one of them on auto.
  • Our verdict: strong group support that also shreds defense with Eternal Chaos. The trade-off is that heals scale with ATK, so you still need DEX and ATK cards like Female Thief Bug Card instead of pure defense.

Stat Priority

  1. 1. DEX
  2. 2. VIT

Max DEX since ATK multiplies the heal amount, then put the rest into VIT. Base VIT 40 to start.

Skills

  • Double StrafeLv.10

    Fires 2 arrows at the target. Each arrow deals 170%+60 Neutral Ranged PDMG.Main first-job damage skill; every Archer-line build maxes it early.
  • Owl's EyeLv.10

    Increases DEX by 20.Passive DEX, worth maxing early like most Archer-line builds do.
  • Vulture's EyeLv.10

    Increases HIT by 20, Ranged PDMG by 10%.Passive HIT and ranged physical damage. Maxed everywhere.
  • Attention ConcentrateLv.10

    After using Improve Concentration, increases AGI and DEX by 10, and LUK by 20 for 600 sec.Self buff for AGI, DEX and LUK; keep it on auto-cast.
  • The Apple of IdunLv.10

    Heals yourself and all party members within 30m for 400%*ATK+200 HP.
    Ensemble Aura: Heals yourself and all party members within 7m for 200%*ATK+100 HP every 2s for 600s. Cannot coexist with other Ensemble or Solo Auras.
    Ensemble Boost: Healing increases to 500%*ATK+240. Aura healing increases to 250%*ATK+120.
    Party heal, the core support skill for this build.
  • A Poem of BragiLv.10

    Ensemble Aura: Reduces cooldown and Global Cooldown of damage skills for yourself and all party members within 5m by 15% for 600s. Cannot coexist with other Ensemble or Solo Auras.
    Ensemble Boost: Cooldown and Global Cooldown reduction from the aura increases to 20%.
    Party cooldown and GCD cut.
  • A Drum on The BattlefieldLv.10

    Increases ATK and MATK of yourself and all party members within 30m by 150, and MSPD by 30% for 10s. Does not stack with other group MSPD skills.
    Ensemble Aura: Increases ATK and MATK of all party members within 7m by 80 for 600s. Cannot coexist with other Ensemble or Solo Auras.
    Ensemble Boost: ATK and MATK bonus increases to 225, and MSPD increases to 45%. Aura ATK and MATK bonus increases to 120.
    Party ATK/MATK buff.
  • RequiemLv.1

    Revives 1 ally, restoring 50% HP and SP.Revive.
  • Assassin Cross of SunsetLv.9

    Increases ASPD by 18% and reduces Variable Cast Time by 27% for yourself and all party members within 30m for 540s.Keep it on auto for the ASPD and cast-time buff.
  • Professional MusicianLv.5

    Removes Performance Fatigue.Removes Performance Fatigue.
  • EncoreLv.5

    Casts the last Ensemble skill used. When Encore reaches Lv.5, the Ensemble skill cast will always gain Ensemble Boost.At Lv5 the repeated Ensemble skill always gets Ensemble Boost.
  • The Ring of NibelungenLv.10

    Grants yourself and all party members within 30m one of the following random buffs for 600s:
    Total ATK and MATK increase by an amount equal to 15% of the Minstrel's ATK. Cannot exceed 15% of the target's ATK and MATK.
    Max HP and Max SP +10%.
    All stat points +20.
    Skill SP cost -15%.
    Ensemble Boost: Grants all buff effects.
    Random party buff.
  • Eternal ChaosLv.10

    Ensemble Aura: Reduces PDMG Reduction and MDMG Reduction of up to 10 enemies within 10m by 15%. Cannot coexist with other Ensemble or Solo Auras.
    Ensemble Boost: PDMG Reduction and MDMG Reduction reduction from the aura increases to 20%.
    Lowers enemy P/M damage reduction.
  • Hermode's RodLv.10

    Has a 100% chance to remove Stun, Freeze, and Petrify from all party members within 30m
    Ensemble Aura: Increases MDMG Reduction of yourself and all party members within 7m by 15%. Cannot coexist with other Ensemble or Solo Auras
    Ensemble Boost: Has a 100% chance to remove all status effects from party members when cast, and increases MDMG Reduction from the aura to 20%.
    Removes Stun, Freeze and Petrify.

Rotation

  1. Auto-cast Apple of Idun, Assassin Cross of Sunset, Ring of Nibelungen, Attention Concentrate and Encore. Handle other buffs and crowd control manually.
  2. Only one of Poem of Bragi and Assassin Cross of Sunset should be on auto, since a Solo aura and an Ensemble aura don't coexist.

Equipment: Mid game

WeaponBurning Passion Guitar IILv.55 · ATK +108The Apple of Idun Healing +8%Refine +5, The Apple of Idun Healing +4%Refine +10, The Apple of Idun Healing +8%Refine +15, The Apple of Idun Healing +12%Lv55 option and Build Master reward (Apple of Idun healing).ArmorGoibne's ArmorLv.56 · HP +3544VIT +8, Max HP +6%For every Refine Lv. +1, VIT +1, Max HP +1%The Goibne set is a strong choice for support builds.CapeGoibne's SpauldersLv.56 · M.DEF +30Wind/Earth/Water/Fire Elemental Skill DMG +10%For every Refine Lv. +1, Wind/Earth/Water/Fire Skill DMG +1%Goibne set.ShoesGoibne's GreavesLv.57 · DEF +59Wind/Earth/Water/Fire Skill DMG +5%For every Refine Lv. +1, Wind/Earth/Water/Fire Skill DMG +1%Goibne set.AccessoryEye of DullahanLv.70 · HP +1900 · VIT +6All Attribute DMG Reduction +2%Refine +5, All Attribute DMG Reduction +1%Refine +10, All Attribute DMG Reduction +2%Refine +15, All Attribute DMG Reduction +4%Part of the Eternal Safety set for elemental damage reduction.AccessorySafety RingLv.70 · HP +1140 · DEF +11 · M.DEF +5 · VIT +5DEF +3%, M.DEF +3%For every Refine Lv. +1, DEF +0.3%, M.DEF +0.3%Eternal Safety set partner (DEF/MDEF).Off-HandRoyal Element Resistance ShieldLv.57 · HP +1139 · DEF +13Wind/Earth/Water/Fire Elemental Skill DMG Reduction +10%, Max HP +15%For every Refine Lv. +1, VIT +1, Max HP +0.5%Sif's Protection LV.1: Gain Max HP equal to (Gear Refine Lv. x Refine Lv. x 5), up to Lv. 15.A solid PvE shield choice; swap to Lamor Shield for PvP (less damage from Demi-Human and Undead).

Equipment: End game

Cards

Rune Engine

  • Warding HaloSlot 1 · Lumina Crystal

    Reduces Physical and Magic DMG taken by allies within 8m by 2~12%Top pick for this build; use Healing Assault as a placeholder until you have it.
  • Healing AssaultSlot 2 · Lumina Crystal

    Healed targets gain 2~12% P.ATK and M.ATK. You gain an additional 1~3%. Lasts 10s
  • Healing NovaSlot 3 · Lumina Crystal

    Generates a healing nova every 25 sec, restoring 5~30% HP to nearby allies After acquiring , releases an additional nova but healing is reduced by 50%An essential rune for this build's healing output.
  • Instant HealingSlot 4 · Lumina Crystal

    Instantly regain 4~24% of max HP when using defense or healing skills. 15s cooldown.
  • Mighty GuardSlot 5 · Geo Crystal

    When taking single DMG exceeding 10% of max HP, reduces DMG by 4~24%. 15s cooldownA solid pick for this slot; Indomitable Will is also worth considering.

ResonanceRaise Holy (Lumina) to Lv3 first, then either Earth (Geo) for PvP class damage reduction or Wind (Gale) for stats. Crystal colour is the colour the SEA rune data lists for that primary effect (community names: Gale = Wind/green, Geo = Earth/brown, Aqua = Water/blue, Pyro = Fire/red, Lumina = Holy/yellow).

Special Skills (Affixes)

  • Grand EnsembleAccessory

    While possessing Ensemble Halo, you and allies within 12m deal +1~35% damage.+15% damage for you and allies while Ensemble Halo is active.
  • Melodic EnsembleAccessory

    When possessing Ensemble Halo, you and teammates within 12m take 0.8~28% reduced damage.12% less damage taken for the party.
  • Elite GuardArmor

    DMG taken from MVP, Mini, and Boss -0.5~27.5%.A generic PvE pick: less damage from MVP, Mini and Boss monsters. A basic, class-neutral survival special skill worth running on any armor.
  • PDMG ReductionCloak

    When taking damage, PDMG taken -0.7~35.8% for 5s.A generic defensive pick from the Lv25 forge series up, good for both PvE and PvP. Swap for Duelist Guard once you're focused purely on PvP.
  • Concerto EncoreWeapon

    Encore cooldown reduced by 5~10s. After casting, Atk+0.8~28%, Def+1~35%, Mdef+1~35%, Healing+0.8~28% for 7s.Best weapon trait once available, from the Lv80 series; Encore cooldown and a team buff.
  • Peaceful MelodyWeapon

    The Apple of Idun Healing+0.6~33%.A Lv55-series healing option.

Apocalypse Traits

  • Fortissimo GuardWeapon

    With Ensemble Halo active, skill damage taken by you and all allies within 15m reduced by 4~24%.With Ensemble Halo active, skill damage taken by nearby allies is -24%.

Tips

  • Enchants: Charity on weapon and accessories, Adamant on the shield, Magic and Physical Immunity, Fortitude.
  • Pair with a Dancer so Play for You grants Ensemble buffs.

Sources