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Champion Asura Strike (Guillotine Fist burst)

ChampionPvP one-shot burst and MVP openersAs of 2026-09 (SEA)

Stacks Max SP and ATK so a single Guillotine Fist (Asura Strike) can hit for millions of damage. It folds against reflect-damage tanks and leaves you exhausted for 10 seconds after the hit.

Some sources

Stat Priority

  1. 1. INT
  2. 2. STR

INT 99 for the SP% multiplier, rest into STR; prioritize SP early since the damage formula scales with remaining SP, then stack ATK afterward. Some players instead pull SP from enchants, keep INT around 30-50, and put the rest into VIT/STR.

Skills

  • BlessingLv.10

    Increases STR, INT, and DEX for you and your teammates within 30 m by 30, and HIT by 20, for 600 sec
  • AngelusLv.10

    Reduces Fixed DMG taken for you and your teammates within 30 m by 25, and increases Max HP by 500, for 600 sec
  • HealLv.10

    Heals 1 specified allied unit(s) and yourself for 450%*M.ATK+235 HP. When cast on Undead-element, Undead-race, or Demon units, deals Holy MDMG equal to 50% of Healing.
  • Increase AgilityLv.5

    When casting Blessing, also casts Increase Agility, increasing you and your allied teammates' AGI by 7, Quicken Factor by 10%, and MSPD by 15% for 600 sec.
  • Kyrie EleisonLv.5

    Grants a shield to you and your teammates within 20 m for 10 sec. The shield can block damage equal to 15% Max HP, up to 20 hits.
  • ChargeLv.1

    Summons 1 Spirit Sphere to rotate around you. Up to 5 can be gained.
  • FuryLv.3

    Detonates 5 Spirit Spheres, increasing your own PDMG by 15% for 600s. Weapon Size Modifier against Large targets becomes 100%.Buff up before going in, needed to maximize the Guillotine Fist hit.
  • Body RelocationLv.1

    Dashes 5m in the target directionCloses the gap fast to get into Guillotine Fist range.
  • Guillotine FistLv.10

    While in Fury Unleashed, consumes 5 Spirit Spheres and all SP to deal [(150+Remaining SP/10)*100]% forced Neutral Melee PDMG to the target. Removes Fury Unleashed after casting and enters Spirit Exhaustion for 10s. In PVP, additionally deals damage equal to 10% of the target's current HP. In Fair Arena, adjusted to deal [(75+Remaining SP/40)*100]% forced Neutral Melee PDMG to the target.
  • Spiritual CadenceLv.5

    Meditates for 3s, continuously restoring 30% HP and SP, and gains 1 Spirit Sphere every secondRefills SP and spheres while you wait out the post-Asura exhaustion.
  • ZenLv.5

    Summons 5 Spirit Spheres to rotate around you. When dealing damage, each Spirit Sphere increases P.ATK by 5% for 600s. Up to 5 can be gained.Fills all spirit spheres at once so you're ready to burst.
  • Spirit Explosion FistLv.10

    Increases Asura Strike skill damage multiplier by 20% and cast range by 3.Increases Guillotine Fist's multiplier and range for a bigger burst.

Rotation

  1. Fury, fill spheres with Zen, dash in with Body Relocation, Guillotine Fist, then retreat and use Spiritual Cadence while Spirit Exhaustion wears off.

Equipment: Mid game

Equipment: End game

Cards

Special Skills (Affixes)

  • Combo PathAccessory

    Damage taken reduced by 20% for 3s after releasing Combo skill; Combo Skill DMG multiplier +0.6~33%Rounds out the PvP affix set alongside Ultimate Qi and Knuckle Mastery.
  • Knuckle MasteryAccessory

    Equipping Knuckles increases DMG vs Large/Medium by 0.6~33% and DMG vs Small by 0.3~16.5%Pairs with Ultimate Qi in the same PvP affix set.
  • Duelist GuardArmor

    DMG taken from players -0.5~27.5%.General PvP damage reduction pick, useful whenever you're not one-shotting the target.
  • Sura AuraWeapon

    After casting Guillotine Fist, Fury state is not removed; Fury grants P.ATK +0.6~33%Keeps Fury active even after Guillotine Fist lands, so you're ready to fight on.
  • Ultimate QiWeapon

    Each Spirit Sphere increases PDMG Bonus by 0.1~5.5% when dealing damagePart of a strong PvP Asura affix set.

Tips

  • Enchant for Max SP, ATK, STR, INT and SP recovery; on a budget, prioritize ATK% and P.DMG over STR. Some players get more damage from SP enchants instead.
  • Never use Asura Strike on a Paladin or Crusader with reflect active, it will backfire.
  • Guillotine Fist ignores elemental converters since its damage is forced Neutral.

Sources