Support Priest
PriestParty healer and bufferAs of 2026-09 (SEA)

The party build every Priest should keep: Heal, Sanctuary, B.S Sacramenti buffs and Kyrie shields. Treat damage builds as extras — add a little Magnus Exorcismus for pressure once the party is stable.
Well sourced
Stat Priority
- 1. INT
- 2. DEX
- 3. VIT
Start around 70 INT, 40 DEX, 40 VIT, and trade DEX for VIT once Sanctuary casts in about 1 second. Some players instead raise DEX until instant cast, then split the rest between INT and VIT. Early on, INT 25 then DEX 40 also works as a stepping stone.
Skills

HealLv.10
Heals 1 specified allied unit(s) and yourself for 450%*M.ATK+235 HP. When cast on Undead-element, Undead-race, or Demon units, deals Holy MDMG equal to 50% of Healing.Core heal; keep it maxed to keep the party topped up.
BlessingLv.10
Increases STR, INT, and DEX for you and your teammates within 30 m by 30, and HIT by 20, for 600 secBuffs the whole party's stats.
Increase AgilityLv.5
When casting Blessing, also casts Increase Agility, increasing you and your allied teammates' AGI by 7, Quicken Factor by 10%, and MSPD by 15% for 600 sec.Gives the party more ASPD and movement speed.
Kyrie EleisonLv.5
Grants a shield to you and your teammates within 20 m for 10 sec. The shield can block damage equal to 15% Max HP, up to 20 hits.Shield; cast it before big hits land.
AngelusLv.10
Reduces Fixed DMG taken for you and your teammates within 30 m by 25, and increases Max HP by 500, for 600 secGeneral support pick that boosts party max HP and defense; some level a damage skill first, then respec into this for harder content.
SanctuaryLv.10
Creates a Sanctuary on the ground for 8 sec. Each sec, Sanctuary heals you and up to 5 teammates in the area for 100%*M.ATK+1200 HP. Up to 10 Undead-element, Undead-race, or Demon enemies entering the area take Holy MDMG equal to 50% of the Healing amount every sec.Group heal that covers the whole party while they stand in it; a stage 2 Build Master goal.
ResurrectionLv.4
Revives 1 ally and restores 80% HP and 100% SP to them.Revive a fallen party member without a trip back to town.
Impositio ManusLv.5
Increases P.ATK and M.ATK for you and your teammates within 30 m by 60 for 600 sec.Boosts the party's ATK and MATK before a tough pull.
SuffragiumLv.3
Reduces Variable Cast Time for you and your teammates within 30 m by 30% for 600 sec.Cuts party cast time for burst windows.
AspersioLv.3
Grants Holy element to the weapons of you and your teammates within 30 m, and increases DMG vs Undead and Demon by 16% for 600 sec.Turns a weapon Holy element, useful against Undead and Shadow enemies in PvE.
GloriaLv.5
Increases LUK for you and your teammates within 30 m by 30 for 600 sec.Raises the party's LUK for a bit more crit and stat bonuses.
Safety WallLv.5
Sets up a barrier for 3.5 sec, blocking any PDMG for up to 5 teammates standing inside, up to 40 times. Cannot block damage from MVPs or Bosses.
RecoveryLv.1
Randomly dispels 2 debuffs from nearby teammates.Clears debuffs so the party can keep fighting.
Turn UndeadLv.5
Deals 200%+270 Holy MDMG to the target. When used on Undead targets, there's a 45% chance to instantly kill the target. This effect is ineffective against Elite monsters, Minis, MVPs, and Bosses.Skill prerequisite on the way to Magnus Exorcismus; low priority otherwise.
Magnus ExorcismusLv.4
Creates a 4.5 m cross on the ground for 14 sec, dealing 860%+195 Holy MDMG every sec to up to 10 targets within 4.5 m. PDMG Bonus and MDMG Bonus increases by 30% when dealing damage to Demon, Undead, Shadow, or Undead-element targets. Up to 2 Magnus Exorcismus can exist at the same time.A little AoE Holy damage to add pressure between heals when the party is stable.
Rotation
- Cast B.S Sacramenti to apply all your learned buffs before the pull.
- Heal the tank continuously from a safe spot.
- Kyrie Eleison before full-screen or heavy group damage.
- Place Sanctuary so the tank and party are standing in it before the dangerous phase hits, not after.
- When the party is stable, cast Magnus Exorcismus instead of spare Heals.
Equipment: Early game
Equipment: Mid game
Cards
Rune Engine

Warding HaloSlot 1 · Lumina Crystal
Reduces Physical and Magic DMG taken by allies within 8m by 2~12%One of the strongest single effects: allies within 8 m take less damage.
Healing AssaultSlot 2 · Lumina Crystal
Healed targets gain 2~12% P.ATK and M.ATK. You gain an additional 1~3%. Lasts 10sHealed allies gain ATK/MATK — great synergy with a healing-focused build.
Healing NovaSlot 3 · Lumina Crystal
Generates a healing nova every 25s, restoring 30% HP to nearby allies. After acquiring , releases one additional nova, but its healing is reduced by 50%.
Battlefield VeteranSlot 4 · Lumina Crystal
Healed targets gain 2~12% max HP for 10sHealing grants temporary Max HP, adding a buffer against burst damage.
Body AmplificationSlot 5 · Geo Crystal
When HP is above 80%, reduces DMG taken by 3~18%Reduces damage taken while above 80% HP.
ResonanceGo Lv3 Holy (Lumina) first, then either Earth (Geo) for an auto-shield and damage reduction, or Wind (Gale) for a global cooldown reduction. Completing the yellow (healing) set before the brown (survival) set matters more than chasing single effects. Crystal colour is the colour the SEA rune data lists for that primary effect (community names: Gale = Wind/green, Geo = Earth/brown, Aqua = Water/blue, Pyro = Fire/red, Lumina = Holy/yellow).
Special Skills (Affixes)

Divine HealingAccessory
Healing effectiveness increased by 1~55%.First of a three-trait support core; forge it on an accessory.
Radiant HealingAccessory
Sanctuary healing +0.8~44%, range +30%.Core support trait; Build Master gives a purple copy at stage 3.
Elite GuardArmor
DMG taken from MVP, Mini, and Boss -0.5~27.5%.Basic PvE survival trait.
Unshakable GuardArmor
While shielded, Slow RES +8~36% and damage taken -0.6~33%.Works well alongside Priest shields like Kyrie.
PDMG ReductionCloak
When taking damage, PDMG taken -0.7~35.8% for 5s.Generic defensive pick that works for any class.
Holy ExorcismWeapon
Magnus Exorcismus attacks have a 20% chance to Root the target for 2s and increase Holy DMG taken by 0.8~44% for 10s.Top Lv55 pick for a hybrid support: Magnus roots targets for 2 seconds.
Radiant CooldownWeapon
Sanctuary cooldown -0.1~7s.Core support trait; Build Master gives a weapon copy at stage 5. Sanctuary cooldown reduction is a flexible third-slot option.
Pets
Tips
- Priest traits (auto-learned): Spell Mastery, Increase SP Recovery, B.S Sacramenti, Ruwach.
- MVP tip: turn Kyrie off auto so the party takes some damage and you earn healing contribution.
- Healing is cut by 60% in PvP, so a hybrid support that also casts Magnus works better there.
- Save Lv40 molds rather than forging weak early special skills.
Sources
- RTNW Hub: Acolyte Builds (Support, Exorcist, AGI-Crit)2026-08-08
- Gameplay Tips: Comprehensive Priest Guide2026-08-09
- In-game job build presets and Build Master tasks (SEA client data, via RoWorldDB jobs page)2026-09-24
- Felicat Gaming: Hybrid Priest Build Guide (chapters)2026-07-28
- MGamer: Full Support Build Priest, Stats, Skills, Runes, Equips (title only)2026-07-22
- Afy: Full High Priest Guide, End Game (transcript)2026-09-06