Skip to content

Language

Builds

High Priest Battle (Duple Light)

High PriestPhysical solo farmingAs of 2026-09 (SEA)

Mace High Priest that adds Duple Light and attack-trigger special skills to the Renovatio Hammer loop. This path doesn't have much community coverage yet beyond the in-game build guide.

Some sources

Stat Priority

  1. 1. AGI
  2. 2. LUK
  3. 3. STR

AGI/LUK first, then STR.

Skills

  • Renovatio HammerLv.10

    Passive: When using a mace, Normal Attacks become 240% Holy Melee PDMG and deal 100% splash damage to 5 enemies within 1.5 m, but Haste Factor gain from Normal Attacks is reduced by 50%.
    Active: Releases holy hammer power, dealing 600%+440 Holy Melee PDMG to the target and up to 5 enemies within 2.5 m. Holy DMG dealt +20% for the next 4 sec.
  • Blunt Weapon MasteryLv.10

    When using a mace, increases P.ATK by 30 and CRIT by 30.
  • Duple LightLv.10

    Strikes enemies with Duple Light using a holy hammer, dealing 2x400%+420 Holy Melee PDMG to the target and 3 enemies within 1.5 m. This skill has 3 charges. Requires a blunt weapon.Needed to add Holy damage to hammer attacks.
  • AssumptioLv.5

    Increases P.ATK and M.ATK of you and your teammates within 30 m by 12% for 600 sec.
  • MeditatioLv.5

    Increases own Max SP and natural SP Recovery by 20%, and Healing by 11%.
  • BasilicaLv.10

    Casts holy power to protect allies, reducing damage taken by all allied teammates within 20 m by an additional 80% for 5 sec. After the effect ends, they cannot receive the protection of the Basilica again for 54 sec.
  • JudexLv.10

    Deals 1660%+510 Holy MDMG to the target and up to 5 enemies within 2 m of the target.

Rotation

  1. Basic attacks with the hammer; triggers from Auto Light or Renovatio Hammer do the work.

Equipment: End game

Special Skills (Affixes)

  • Heretic JudexAccessory

    When dealing Holy damage, has a 1~55% chance to treat the target as Undead.Higher attack frequency gives it more triggers in this build.
  • Vulnerable LightAccessory

    When dealing Holy damage, applies Holy Light to the target. Each stack of Holy Light increases Holy DMG taken by 0.16~8.8%, up to 5 stacks, lasting 5s.An alternative accessory pick.
  • Elite GuardArmor

    DMG taken from MVP, Mini, and Boss -0.5~27.5%.A generic PvE pick: less damage from MVP, Mini and Boss monsters. A basic, class-neutral survival special skill worth running on any armor.
  • PDMG ReductionCloak

    When taking damage, PDMG taken -0.7~35.8% for 5s.A generic defensive pick from the Lv25 forge series up, good for both PvE and PvP. Swap for Duelist Guard once you're focused purely on PvP.
  • Auto LightWeapon

    After learning Sanctified Hammer, mace Basic Attacks have a 0.8~44% chance to trigger Duple Light Lv.3. If this skill has been learned, casts it based on the highest learned level. Duple Light DMG +0.6~33%.An alternative weapon trait pick.
  • Renovatio HammerWeapon

    After learning Sanctified Hammer, mace Basic Attacks trigger Holy Hammer, dealing 8~440% Holy Melee PDMG to the target and up to 10 enemies within 3m. This effect has a 0.5s cooldownRenovatio Hammer or Auto Light must be on the weapon — one of the two is required.

Apocalypse Traits

  • Unstoppable HammerWeapon

    After releasing Sanctified Hammer, gain Tyrant Hammer effect: ASPD +5~30%, MSPD +5~30%. Gain Endure for 3sASPD and MSPD boost after Sanctified Hammer.

Tips

  • Enjoyable but needs a separate physical card and stat package; treat it as a higher-cost alternative.

Sources