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Blacksmith Axe Crit (Spinning Axe / Axe Boomerang)

BlacksmithActive PvE mobbing and bosses (Lv.40-69)As of 2026-09-25 (SEA)

Build byOWIISHIIPJVC

Axe Blade skills that can crit through Flying Axe Crit, with Double Spin adding a second orbiting axe. Axe Boomerang and Power Swing can one-shot mobs early on, and the setup leads into the Whitesmith Axe Crit build.

Single source

Stat Priority

  1. 1. STR
  2. 2. LUK
  3. 3. VIT

STR plus VIT is the base, with LUK added for a crit build (or DEX instead for a skill-focused build). Push STR to about 70-90 first, then add LUK once crit matters.

Skills

  • Cart RevolutionLv.10

    Smashes the target with a cart, dealing 400%*(1+Cart Load/5000)+155 Neutral Melee PDMG to the target and up to 5 enemies within 1.5 m.Baseline AoE from the cart skill tree while you level toward the axe skills.
  • Cart MasteryLv.10

    Increases Cart Skill PDMG Bonus by 10%.Boosts cart skill damage; worth maxing even in an axe-focused build.
  • MammoniteLv.5

    Uses the power of money to deal 460%+90 Neutral Melee PDMG to the target.
  • ShoutLv.5

    Increases STR for you and your teammates within 30 m by 12 and P.ATK by 27 for 600 sec.Party buff for STR and P.ATK; cheap to keep leveled.
  • SidekickLv.10

    Summons a Sidekick for 300 sec. The Sidekick attacks nearby enemies every 1 sec, dealing 235% Neutral Ranged PDMG. Max of 1 Sidekicks can exist at a time. The Sidekick inherits the caster's stats upon summoning.Summons a helper for extra passive damage.
  • Power SwingLv.10

    Swings a Battle Axe with force, dealing 800%+320 Neutral Melee PDMG to up to 5 enemies within 2.5 m. Requires a One-Handed Axe or Two-Handed Axe to cast.
  • Axe BoomerangLv.10

    Throws a spinning axe forward. Axe Boomerang deals 600%+250 Neutral Melee PDMG to enemies along its path when flying out and returning. Requires a One-Handed Axe or Two-Handed Axe to cast.Long-range axe throw for pulling and hitting packs before they close in.
  • Spinning AxeLv.10

    Throws 1 flying axe that circles around you. The axe spins for 5 sec, dealing 350%+150 Neutral Melee PDMG to enemies it touches. Requires a One-Handed Axe or Two-Handed Axe to cast.Orbiting axe that keeps dealing damage passively while you use other skills.
  • Weapon PerfectionLv.10

    Allows you and teammates within 30m to ignore weapon Size Modifier when attacking, and increases your DMG vs all sizes by 20%, lasting for 600 sec.The most important skill you bring to a party; removes the size penalty for everyone.
  • Shattering StrikeLv.5

    Gains 11% Ignore P.DEF. When attacks or skills hit players, there's a 10% chance to inflict Weapon or Armor Destruction on them for 5 secIgnores part of enemy P.DEF, adding flat damage on top of the axe skills.
  • Maximized WeaponLv.1

    Maximizes own weapon damage variable for 600 sec.

Rotation

  1. Axe Boomerang and Power Swing clear packs from range while Spinning Axe keeps ticking in the background.

Equipment: Early game

Equipment: Mid game

Cards

Relics

  • STR relics with damage bonuses

Special Skills (Affixes)

  • Battle HardenedAccessory

    Each attack that hits increases your P.ATK by 1~60. Stacks up to 4 times and lasts for 5sGeneral-purpose accessory roll worth targeting alongside Solo Hunt.
  • Double SpinAccessory

    Spinning Axe throws an additional Axe. Spinning Axe skill damage -15~49.6%Adds a second Spinning Axe at lower damage per hit. Only one copy of this trait works, and the reduced per-axe damage is intentional.
  • Solo HuntAccessory

    Releasing Weapon Perfection grants an additional 0.6~33% DMG vs Large and 0.6~33% DMG vs Medium for 600sGood ring roll for this axe build too, especially once Weapon Perfection is leveled.
  • Shadow ResistanceArmor

    Shadow DMG taken -0.5~27.5%.Armor roll worth targeting on your Formal Suit for extra survivability.
  • Flying Axe CritWeapon

    Axe Blade skills can CRIT, with CRIT increased by 1~20, and CRIT Damage reduced by 7~39.4%Lets Axe Blade skills crit (+9 CRIT, -25% CRIT DMG); core trait for this build, aim for at least level 3.

Pets

Tips

  • Card picks are thinner at this level range; check the Whitesmith Axe Crit build for the full level 70-80 card set.
  • One approach: stay on Cart Ram up to level 89, then switch over to Axe Spin and Boomerang at 90. Treat this as one option, not a fixed rule.

Sources