Crusader Grand Cross
CrusaderHoly AoE damage (leveling, Undead/Demon farming)As of 2026-08 (SEA, Crusader released 2026-08-06; Paladin at level 70)

The official Grand Cross build: Grand Cross scales on both ATK and M.ATK, so STR and INT both add damage while VIT keeps you alive. Guides treat it as the farming and leveling path, which becomes Gloria Domini + Grand Cross at Paladin.
Single source
Stat Priority
- 1. STR
- 2. INT
- 3. VIT
Two common spreads: STR 90-99 then INT then VIT, or STR and INT as co-mains with VIT third (or STR/VIT only if you skip INT entirely). No DEX needed since Grand Cross has no cast time.
Skills

Grand CrossLv.10
Calls down divine judgment in a cross shape centered on you, dealing 900%*(ATK+M.ATK)+600 Holy Melee PDMG to up to 10 enemies within 4.5m.Core AoE; damage = multiplier x (ATK + M.ATK).
Holy CrossLv.10
Attacks the target with a holy cross, dealing 600%+400 Holy Melee PDMG, with a 20% chance to inflict Blind for 1s.Holy single-target damage with a Blind chance, good against tougher single targets.
ProvidenceLv.5
Calls down divine blessing, increasing Holy DMG Reduction and DMG Reduction vs Demon by 20% for all teammates for 600s.Party-wide Holy and Demon damage reduction, useful while farming Undead/Demon packs.
FaithLv.10
Max HP +2000, Holy DMG Reduction +20%.Max HP and Holy damage reduction.
Cavalry TrainingLv.5
Restores 50% ASPD while mounted.
SmiteLv.5
Shield-only skill. Smashes the target with a shield, dealing 600%+400 Neutral Melee PDMG to the target and up to 3 enemies within 1.5m, with a 15% chance to inflict Stun for 1.5s.A prerequisite on the way to Reflect Shield.
Shield BoomerangLv.5
Shield-only skill. Throws the shield at the target. The shield bounces between up to 5 targets, dealing 700%*(ATK+Shield Refine Lv.*5+Shield Weight)+600 Neutral Melee PDMG.A prerequisite on the way to Reflect Shield.
Reflect ShieldLv.10
Passive: Takes effect while wielding a shield. When taking Melee P.DMG, reflects 25% of damage taken back to the attacker. After Reflect Shield reaches Lv.5, Monster Skill DMG taken -30%;
Active: Shield-only skill. Melee P.DMG taken -50%, and passive Melee P.DMG reflection +40% for 8s. Effect is removed when the shield is unequipped.Extra survival while farming packs of mobs.
Magnum BreakLv.10
Deals 600%+300 Fire Melee PDMG to up to 5 enemies within 3 m and knocks them back 2 m. Also changes attack element to Fire and increases Fire Skill DMG by 10% for 10 sec.Turn it off against targets that aren't Fire-weak, since it can convert your damage to Fire.
Rotation
- Auto-cast Provoke, Grand Cross, Holy Cross and Providence; remove Bash from the auto bar so it doesn't waste a slot.
- Gather Undead and Demon mobs; Grand Cross hits up to 10 targets around you.
Equipment: Mid game
Equipment: End game
Cards
Rune Engine

Layered BladeSlot 1
Stacks when dealing DMG. Each stack increases DMG by 0.8%, up to 20 stacks, lasting 10s. After acquiring , gain 5 stacks each time DMG is dealt.Adds flat damage that scales well with Grand Cross.
Fortune's FavorSlot 2
Triggers every 15s, granting one of three effects for 5s: P.ATK and M.ATK +180, All Class DMG +12%, or MSPD +12%. After acquiring , triggers one additional random effect.
AoE AmplificationSlot 3
Increases AoE skill DMG multiplier by 2~12%Boosts AoE damage, which Grand Cross deals in full.
Deadly FinaleSlot 4
Increases DMG multiplier by 4~24% to targets with HP below 20%A solid damage rune worth swapping in for this build.
Balanced DefenseSlot 5
When HP is above 50%, DMG multiplier increases by 12%. When below 50%, DMG taken is reduced by 12%
ResonanceAqua (Water) plus Pyro (Fire) is the damage-oriented spread; if you're stuck with a tank-leaning Geo resonance from an earlier build, swap toward damage runes when you can.
Special Skills (Affixes)

Scorn MightAccessory
Gloria Domini increases Holy DMG taken by the target by 1.2~42% for 6s.A placeholder pick for now; it only works once you have Gloria Domini at level 70.
Fortified GuardArmor
When casting a defensive skill, P.DEF and M.DEF +0.7~38.5% for 10s.A solid armor affix pick for this build.
Duelist GuardCloak
DMG taken from players -0.5~27.5%.Reduces damage taken in PvP.
Evil PurgeWeapon
When dealing damage, there is a 2~70% chance to treat the target as Undead, and counter damage from skills in the Cross series increases by 1~50% (or 0~30% against players).Treats targets as Undead for bonus Holy damage, strong while farming Undead and Demon mobs.
Pets
Tips
- A F2P account without top-tier gear still hit about 65-74k per Grand Cross or Holy Cross on Undead summons using only blue and green special skills.
- Plan the jump to Paladin at level 70: Divine Avenger, the Odin set, and the Evil Purge + Miracle Reborn special skills (see paladin-holy-grand-cross).
- Confidence is low: the only pre-70 detail comes from the Crusader sections of Paladin guides.