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Paladin Holy (Gloria Domini / Grand Cross)

PaladinHoly AoE bruiser (PvE farming, Undead/Demon MVPs)As of 2026-08 (SEA, level 70+)

A STR/INT Paladin that spams Gloria Domini, which with Miracle Reborn can auto-cast Grand Cross; both scale on ATK plus M.ATK. Evil Purge makes targets count as Undead so Holy damage hits harder. Strong in PvE and still tanky, but it loses to shield Paladins in 1v1 PvP.

Well sourced

Stat Priority

  1. 1. STR
  2. 2. INT
  3. 3. VIT

STR and INT for damage, the rest into VIT. You can skip DEX because Grand Cross has no cast time; a spear variant adds AGI instead so Holy Cross releases faster.

Skills

  • Gloria DominiLv.10

    Summons a giant cross from the sky to suppress enemies, dealing 1400%*(ATK+M.ATK)+900 Holy Melee PDMG to the target and up to 5 enemies within 2.5m, with a 21% chance to Root for 1.5s.Main spam skill; with Miracle Reborn it can be cast as often as every 0.5 seconds.
  • Grand CrossLv.10

    Calls down divine judgment in a cross shape centered on you, dealing 900%*(ATK+M.ATK)+600 Holy Melee PDMG to up to 10 enemies within 4.5m.Large Holy AoE scaling on ATK + M.ATK; also auto-cast from Gloria Domini.
  • Holy CrossLv.10

    Attacks the target with a holy cross, dealing 600%+400 Holy Melee PDMG, with a 20% chance to inflict Blind for 1s.Single-target Holy damage.
  • Piety FaithLv.10

    Holy DMG +20%, and damage dealt to Undead and Demon +20%.Holy damage and bonus vs Undead and Demon.
  • Shield SpellLv.5

    Shield-only skill. Infuses you with the shield's will, gaining the following effects for 600s.
    ·Restores 0.5% SP every 5s;
    ·Restores 1% HP every 10s;
    ·P.ATK and M.ATK +150;
    ·All stats +10;
    ·P.DEF +10%, M.DEF +5%.
    All-stats and ATK/M.ATK buff.
  • Battle ChantLv.1

    Sings a Battle Chant praising the saints, removing all status effects from you and applying 1 random buff or debuff to up to 10 teammates and enemies within 5m
    Buff effects for allies:
    ·All Stats +25 for 30s
    ·Removes Slow, Root, Bleed, Poison, Deadly Poison, Blind, Curse, Vulnerable, Fracture, and Petrify
    ·Heals 15% Max HP
    Debuff effects for enemies:
    ·Applies Curse and Blind for 5s
    ·Applies Slow, reducing MSPD and ASPD by 30% for 5s
    ·Applies Lv.5 Provoke.
    Random team buffs and enemy debuffs.
  • ProvidenceLv.5

    Calls down divine blessing, increasing Holy DMG Reduction and DMG Reduction vs Demon by 20% for all teammates for 600s.Holy and Demon damage reduction for the party.
  • FaithLv.10

    Max HP +2000, Holy DMG Reduction +20%.Max HP and Holy resistance.
  • Reflect ShieldLv.10

    Passive: Takes effect while wielding a shield. When taking Melee P.DMG, reflects 25% of damage taken back to the attacker. After Reflect Shield reaches Lv.5, Monster Skill DMG taken -30%;
    Active: Shield-only skill. Melee P.DMG taken -50%, and passive Melee P.DMG reflection +40% for 8s. Effect is removed when the shield is unequipped.
    Comes along with Smite 5 and Shield Boomerang 5; keep it as a situational defensive option.
  • Cavalry TrainingLv.5

    Restores 50% ASPD while mounted.
  • Sacrifice

    Shares 80% of damage taken by 1 specified teammate for 20s. The effect is removed if the distance from the target exceeds 12.
    Cannot be cast on another Crusader class or units already affected by Sacrifice.
    Optional.
  • Trample

    Stomps the nearby ground, dealing 700%+500 Neutral Melee PDMG to up to 5 enemies within 4m, with a 100% chance to remove the target's shield effect.Optional PvP pick.
  • Spear MasteryLv.10

    While wielding a spear, increases P.ATK by 50. While mounted, gain an additional 50% bonus.Only needed for the spear variant of this build.

Rotation

  1. Auto: Shield Spell, Battle Chant, Gloria Domini; Grand Cross comes from Miracle Reborn procs.
  2. You can also keep Grand Cross, Holy Cross, Providence and Magnum Break on auto; turn Magnum Break off unless the target is weak to fire.
  3. Pull packs of Undead or Demon monsters together; Grand Cross clears them fastest.

Equipment: Mid game

Equipment: End game

WeaponDivine Avenger ILv.70 · ATK +80 · Atk +80Cross Series Skill DMG multiplier +10%Refine +5, Cross Series Skill DMG multiplier +5%Refine +10, Cross Series Skill DMG multiplier +10%Refine +15, Cross Series Skill DMG multiplier +15%Level 70 weapon that raises the Grand Cross and Holy Cross multipliers — this build's core weapon.WeaponDivine Avenger IILv.80 · ATK +90 · Atk +90Cross Series Skill DMG multiplier +12%Refine +5, Cross Series Skill DMG multiplier +6%Refine +10, Cross Series Skill DMG multiplier +12%Refine +15, Cross Series Skill DMG multiplier +18%The level 80 upgrade once you outgrow tier I.WeaponBellum Glaive IIILv.70 · ATK +133Holy Cross DMG multiplier +10%Refine +5, Holy Cross DMG multiplier +5%Refine +10, Holy Cross DMG multiplier +10%Refine +15, Holy Cross DMG multiplier +15%Spear variant weapon that raises the Holy Cross multiplier with refine.ShieldHoly Guard IILv.72 · HP +1140 · DEF +11Holy DMG +4.5%For every Refine Lv. +1, Holy DMG +0.45%Raises Holy damage.ShieldEnergy Rune GuardLv.42 · HP +453 · DEF +6Wind/Earth/Water/Fire Elemental Skill DMG Reduction +10%, HP Recovery +15%, SP Recovery +15%For every Refine Lv. +1, Wind/Earth/Water/Fire Elemental Skill DMG Reduction +1%Royal-quality shield used in the spear variant.ArmorOdin's Blessing ILv.71 · HP +5320ATK +1%, M.ATK +1%For every Refine Lv. +1, STR +1, INT +1, PDMG +0.2%, MDMG +0.2%Odin set gives P.ATK and M.ATK plus STR, INT, ATK and M.ATK set bonuses — exactly what Gloria Domini and Grand Cross scale on.CapeFalcon Muffler ILv.71 · Def +36ATK +1%, M.ATK +1%For every Refine Lv. +1, DEX +1, VIT +1, PDMG +0.2%, MDMG +0.2%Odin set cape.ShoesFricco's Shoes ILv.72 · DEF +73ATK +1%, M.ATK +1%For every Refine Lv. +1, DEX +1, VIT +1, PDMG +0.2%, MDMG +0.2%Odin set shoes.ArmorGoibne Armor ILv.71 · HP +5320VIT +6, HP 650For every Refine Lv. +1, VIT +1, HP +0.5%A tankier alternative set, paired with Goibne's Spaulders I and Goibne's Greaves I.AccessoryNile RoseLv.70 · HP +760 · ATK +27 · Atk +27All Attribute DMG +2%For every Refine Lv. +1, All Attribute DMG +0.5%Paired with Bradium Brooch, this set gives P.ATK and M.ATK.AccessoryBradium BroochLv.70 · HP +760 · ATK +27 · Atk +27MATK +1%, ATK +1%For every Refine Lv. +1, M.ATK +0.3%, ATK +0.3%Completes the Nile Rose set bonus.AccessoryCold HeartLv.75 · HP +1297 · ATK +43AGI +10, P.DMG Bonus +6%For every Refine Lv. +1, PDMG Bonus +1.2%Paired with Rogue's Treasure, this set's P.DEF ignore makes it a strong alternative accessory choice.AccessoryRogue's TreasureLv.75 · HP +1297 · ATK +43STR +10, P.DMG Bonus +6%For every Refine Lv. +1, STR +1, P.DMG Bonus +0.6%Pairs with Cold Heart.HeadwearAngel WingLv.1 · ATK +30 · Atk +30Slotted headwear so you can add a card of your choice.

Cards

WeaponPanzer Goblin CardMelee PDMG% +6%~10%Includes up to 2 random affixes.Holy skills count as melee physical damage, so this general P.DMG% card works well here.WeaponSkeleton Worker CardDMG vs Medium% +10.8%~18%Includes up to 2 random affixes.A size card, useful for PvP.WeaponHydra CardDMG vs Human% +12%~20%Includes up to 2 random affixes.A race card, useful for PvP.Off-HandHigh Orc CardUnique: Reflects 5% melee PDMG (Reflection ineffective against Boss, MVP, and Mini)Includes up to 2 random affixes.Melee reflect.Off-HandMunak CardDEF +15~25Earth DMG Reduction% +6%~10%Includes up to 2 random affixes.DEF.ArmorPicky CardSTR +1~2Includes up to 2 random affixes.Cheap STR.ArmorSasquatch Card5% chance to freeze the attacker for 1s when taking PDMG. This effect has a 5s cooldownIncludes up to 2 random affixes.Good defense against ranged DPS classes.ArmorCornutus CardCRIT RES +5~9Includes up to 2 random affixes.CRIT resistance.CapeCondor CardATK +6~10Includes up to 2 random affixes.The highest ATK among cape card options.CapeNine Tail CardINT +4~6Includes up to 2 random affixes.INT for M.ATK.CapeOrc Baby CardNeutral DMG Reduction% +6%~10%Includes up to 2 random affixes.Neutral damage reduction.ShoesWild Rose CardSTR +6~10Includes up to 2 random affixes.STR and HP.ShoesMerman CardINT +3~5Includes up to 2 random affixes.An INT alternative.ShoesZombie CardSTR +3~5Includes up to 2 random affixes.STR.AccessoryCookie CardHoly DMG% +3%~5%Includes up to 2 random affixes.Holy damage%.AccessoryBongun CardMelee PDMG% +3%~5%Includes up to 2 random affixes.Melee P.DMG%.AccessoryMantis CardSTR +3~5Includes up to 2 random affixes.STR filler.HeadwearCramp CardATK +9~15M.ATK +9~15Includes up to 2 random affixes.ATK and M.ATK — the best fit for this build's scaling.HeadwearHornet CardATK +9~15Includes up to 2 random affixes.ATK.HeadwearMarduk CardUnique: Immune to SilenceIncludes up to 2 random affixes.PvP status immunity; Giearth, Nightmare or Deviruchi cards also work here.FacewearArc Angeling CardMax HP% +2.4%~4%Includes up to 2 random affixes.Max HP%.FacewearCoco CardSleep RES +60~100Includes up to 2 random affixes.Sleep resistance.MouthwearMartin CardBlind RES +60~100Includes up to 2 random affixes.Blind resistance.MouthwearElder Willow CardINT +3~5Includes up to 2 random affixes.INT.BackwearGiant Spider Card5% chance to inflict Poison on the attacker when taking PDMGIncludes up to 2 random affixes.An offensive backwear option.

Rune Engine

  • Layered BladeSlot 1

    Stacks when dealing DMG. Each stack increases DMG by 0.8%, up to 20 stacks, lasting 10s. After acquiring , gain 5 stacks each time DMG is dealt.Consistent damage output.
  • Balanced DefenseSlot 2

    When HP is above 50%, DMG multiplier increases by 12%. When below 50%, DMG taken is reduced by 12%Damage above 50% HP, mitigation below it.
  • AoE AmplificationSlot 3

    Increases AoE skill DMG multiplier by 2~12%Boosts AoE damage, which Grand Cross relies on.
  • Fortune's FavorSlot 4

    Triggers every 15s, granting one of three effects for 5s: P.ATK and M.ATK +180, All Class DMG +12%, or MSPD +12%. After acquiring , triggers one additional random effect.
  • Deadly FinaleSlot 5

    Increases DMG multiplier by 4~24% to targets with HP below 20%Also used in the spear variant of this build.

ResonanceAqua (Water) as the main resonance, plus Pyro (Fire) for anti-heal. Geo (Earth) is a defensive alternative and Lumina (Holy) also works; avoid Gale. The spear variant runs level 3 Aqua with level 1 Gale instead.

Relics

  • STR / INT / ATK / M.ATK relics

    Aim for the same stats as this build, plus elemental and status resistances since you're a frontliner.

Special Skills (Affixes)

  • Heroic PathAccessory

    Each time you take damage or consume 1% Max HP, gains 1 Heroic Spirit stack for 15s. When Heroic Spirit reaches 20 stacks, gains Odin's Blessing. During Odin's Blessing, damage dealt +1~35% and damage taken -0.9~31.5% for 20s.Another accessory option, also used in the spear variant.
  • Miracle RebornAccessory

    Gloria Domini cooldown -0.5~1s. When cast, has a 1.2~42% chance to cast Grand Cross on the target. Cross Series Skill DMG multiplier +0.4~14%.Shorter Gloria Domini cooldown and Grand Cross procs — a must-have.
  • Sanctum JudexAccessory

    Grand Cross applies Expiatio Mark to targets hit for 10s. When dealing Holy DMG to targets with Expiatio Mark, casts Mini Grand Cross on up to 10 targets with Expiatio Mark within 15 meters of you, dealing 10~550% * (ATK + M.ATK) Holy Melee PDMG. This effect has a 1s cooldown.A third-slot option: marks Grand Cross targets for mini Grand Cross procs.
  • Scorn MightAccessory

    Gloria Domini increases Holy DMG taken by the target by 1.2~42% for 6s.Gloria Domini makes the target take more Holy damage.
  • Until DeathAccessory

    After entering combat, damage dealt +0.4~22%. Damage dealt to players additionally +0.2~11%.Extra damage the longer you're in combat, plus bonus damage vs players.
  • Duelist GuardArmor

    DMG taken from players -0.5~27.5%.PvP damage reduction.
  • Fortified GuardCloak

    When casting a defensive skill, P.DEF and M.DEF +0.7~38.5% for 10s.An alternative cloak/armor trait.
  • Medium GuardCloak

    DMG taken from medium units -0.5~27.5%.Less damage from medium-sized units.
  • Evil PurgeWeapon

    When dealing damage, there is a 2~70% chance to treat the target as Undead, and counter damage from skills in the Cross series increases by 1~50% (or 0~30% against players).Chance to treat the target as Undead so Holy damage gets the element bonus — a must-have weapon trait.

Pets

Tips

  • Damage relies heavily on RNG — the Battle Chant buff, Miracle Reborn and Evil Purge all have to proc.
  • Grand Cross is at its best against Undead and Demon packs, such as Drake's and Osiris's summons.
  • Weapon and accessory enchants: the Monster set (STR, ATK, M.ATK); armor pieces use Adamant, Magic Immunity, Physical Immunity and Fortitude.

Sources