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Assassin Cross Rolling Cutter (Katar Crit)

Assassin CrossAoE PvE farming and guild-war burstAs of 2026-09-25 (SEA)

Spam Rolling Cutter with a Katar and let Spinning Fan of Knives add a crit-capable projectile on every cast. STR and LUK only; AGI adds little because the build lives on the 0.5-second Rolling Cutter cooldown. Poison Buster and Viral Spread add damage over time.

Well sourced

Stat Priority

  1. 1. STR
  2. 2. LUK

50 STR / 50 LUK, split 60/40 or 40/60; skip AGI because Rolling Cutter's 0.5 s cooldown caps the value of attack speed. Some players prioritize LUK first, then damage and speed. A dagger-hybrid variant instead runs 37 AGI and 91 LUK.

Skills

  • Double AttackLv.10

    When attacking or casting some skills with a Knife, there's a 60% chance to increase hit count by 1, but cannot CRIT. While wielding a Jur, increases PDMG by 5%.
  • Double SlashLv.10

    Attacks the target twice. Each hit deals 200%+55 Neutral Melee PDMG to the target and up to 3 enemies within 1.5 m. This skill benefits from Double Attack.Basic melee combo filler, but skip it between Rolling Cutter casts since they share a cooldown.
  • Improve DodgeLv.10

    Increases FLEE by 10.
  • HidingLv.5

    Enter stealth mode for 10s, immune to attacks and skill locks, attacking exits Hiding; upon exiting, gain 15 Crit and 15% Crit Damage for 2.5s.
  • DodgeLv.5

    Dashes 5 m in the target direction. This skill has 2 charges.
  • Jur MasteryLv.10

    While wielding a Jur, increases P.ATK by 5%.Raises P.ATK with a Katar; skip it if you switch to the Counter Dagger variant.
  • Enchant PoisonLv.5

    Changes own weapon element to Poison. Attacks have a 5% chance to Poison the target for 10 sec. Lasts 600 sec.
  • Venom KnifeLv.5

    Throws a poisoned dagger at the target, dealing 575%+210 Poison Ranged PDMG and inflicting Poison for 10 sec.
  • Viral SpreadLv.10

    Releases Poisonous Smoke at the target location, poisoning up to 10 targets within 3.5m for 10s and reducing their Poison DMG Reduction by 35% for 8s.Drops a poison cloud every 8 s for extra damage on top of Rolling Cutter.
  • Enhanced HidingLv.10

    While Invisible, increases MSPD by 20%, FLEE by 20, PDMG Bonus by 52%, and gains immunity to hard control effects. This effect remains for 2 sec after ending Invisibility.
  • Rolling CutterLv.10

    Deals 900%+670 Neutral Melee PDMG to up to 10 targets within 3 m. This skill can CRIT.Main damage skill; it can critical hit, which is why LUK matters.
  • Advanced Jur MasteryLv.10

    While wielding a Jur, increases PDMG Bonus and CRIT DMG by 5.5%.Adds PDMG and CRIT DMG with a Jur; put in 1 point early and max it once you have spare points.
  • Enchant Deadly PoisonLv.10

    Increases P.ATK by 11% and ASPD by 15%. Basic Attack hits have a 10%chance to inflict Deadly Poison for 10 sec. Lasts 600sec. Increases Venom Knife DMG multiplier by 400%.A staple on every Assassin Cross build; put in 5 points early, then max it.
  • Poison BusterLv.10

    Enters Poison Buster state. For the next 12 sec, increases Poison DMG by 35%. When Poison Buster ends, Deadly Poisoned enemies within 15 m explode, taking 2000%+480 Poison Melee PDMG and immediately settling the Deadly Poison damage left.Extra damage skill on a 12 s cooldown; take 1 point early and max it later.
  • Shadow of Deception

    When Invisibile, gain 20% DMG Reduction. This effect remains for 2 sec after Invisibility ends.A near-universal pick for this class; put spare points here once the core skills are maxed.

Rotation

  1. Rolling Cutter, then basic attack, repeat.
  2. Do not slot Double Slash or Venom Knife between Rolling Cutter casts: they share the same roughly 0.5 s cooldown as Rolling Cutter and its Fan of Knives proc.
  3. Fire off Viral Spread every 8 s and Poison Buster every 12 s, manually or on auto.
  4. Keep Enchant Poison and Enchant Deadly Poison active, but turn them off against Shadow, Undead or Holy targets such as Dracula or Osiris.
  5. A simple auto-battle setup: basic attack, Poison Buster, Enchant Deadly Poison and Rolling Cutter on; Double Slash and Hiding off.

Equipment: Mid game

Equipment: End game

Cards

Rune Engine

  • AoE AmplificationSlot 1

    Increases AoE skill DMG multiplier by 2~12%Boosts Rolling Cutter, which hits in an area.
  • Layered BladeSlot 2

    Stacks when dealing DMG. Each stack increases DMG by 0.8%, up to 20 stacks, lasting 10s. After acquiring , gain 5 stacks each time DMG is dealt.Stacks up the more you keep hitting, rewarding sustained attacks.
  • Desperate StrikeSlot 3

    Increases P.ATK and M.ATK by 2~12%. Reduces P.DEF and M.DEF by 2~12%Trades some defense for more P.ATK.
  • Balanced DefenseSlot 4

    When HP is above 50%, DMG multiplier increases by 12%. When below 50%, DMG taken is reduced by 12%Gives more damage while above 50% HP and more damage reduction once you drop below it.
  • Bloodthirsty BladeSlot 5

    Increases DMG multiplier by 4~24% to targets with HP above 70%Swap with Deadly Finale depending on the content; other viable picks for this slot are Abnormal Damage Boost, Burst Amplification, Single-Target Amplification and Sustained Amplification.

ResonanceAim for Water (Aqua) level 3 first, then Holy and Fire; Wind + Water is also a solid combo for Katar builds. Water 3 needs 7 matching element points, so look for crystals with doubled Aqua colours.

Relics

  • Relic set bonuses (stat pairs)

    There's no single stat to chase here; fill the Mercy, Harmony, Slay, Downfall and Guard slots with whatever resistance and ignore-resist affixes you find, or take AGI or DEX if offered.

Special Skills (Affixes)

  • Spinning Fan of KnivesAccessory

    Rolling Cutter triggers a Knife Fan on hit that can CRIT, dealing 1200% Neutral ranged PDMG. Cooldown: 0.5 sec. Knife Fan DMG multiplier +0.8~44%Makes Rolling Cutter also fire a 1200% crit-capable knife fan on a 0.5 s cooldown; this build doesn't work without it.
  • Venom MasterAccessory

    When dealing damage, has a 15% chance to Poison the target. Damage multiplier dealt to Poisoned targets +0.6~33%PvE damage-over-time alternative to Free Spin; Rapid Venom works the same way.
  • Way of the AssassinAccessory

    Ignore target's 0.3~16.5% P.DEF and M.DEF, PDMG Bonus +0.3~16.5%Ignores 7.5% P.DEF/M.DEF and adds PDMG; a strong damage pick for the accessory slot.
  • Elite GuardArmor

    DMG taken from MVP, Mini, and Boss -0.5~27.5%.Solid armor roll for PvE.
  • Fire ResistanceCloak

    Fire DMG taken -0.5~27.5%.Defensive cape roll; swap the defensive affix to match the content, e.g. Elite Guard for PvE or Duelist Guard for PvP.
  • Free SpinWeapon

    After casting Rolling Cutter, Rolling Cutter DMG multiplier +0.08~4.4%. Stacks up to 10 times and lasts 10 secStacks Rolling Cutter damage the longer you spin; the core damage affix for this build.
  • Weapon MasterWeapon

    ASPD increases by 0.2~11% with Knife equipped, PDMG Bonus increases by 0.6~33% with Jur equippedAdds PDMG with a Jur. A purple Way of the Assassin needs to be above level 3 to out-damage a level 3 purple Weapon Master.

Apocalypse Traits

  • Enduring RotationWeapon

    Rolling Cutter grants 2s Endure after Release. Rolling Cutter damage +5~30%. Special Skill Rolling Cutter Fan damage type changed to melee PDMG, but damage -25~42%Not available in SEA yet (a level 90 system). It would fit this build well: 2 s Endure plus +30% Rolling Cutter damage, though the Fan of Knives would become melee damage at -25%.

Pets

Tips

  • Rolling Cutter's base hit is melee damage, but Spinning Fan of Knives is ranged; melee cards are the safe choice since mixing in ranged cards is untested.
  • On a low budget, dual daggers can out-damage Katars in dummy testing, so consider that route if gearing a Katar is too expensive.
  • At level 80 the General set (Assaulter Plate, Captain's Manteau, Battle Greave) adds PDMG +2% per piece plus a set bonus.

Sources