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Night Watch Rifle Unique Bullet / Spiral Shot

Night WatchSkill burst: bosses (Unique Bullet) and GvG AoE (Spiral Shot)As of 2026-09 (SEA)

The Lv 70 Rifle build builds Aim stacks with Focused Aim and spends them on Unique Bullet or Spiral Shot. Lethal Beat refunds stacks, so the main skill can be spammed. Pick the Lv 70 rifle that boosts your main skill: Finisher (Unique Bullet/Tracking), RAG-203 (Spiral Shot) or Color Scope (God's Hammer).

Well sourced

Stat Priority

  1. 1. DEX
  2. 2. AGI

DEX first (ranged P.ATK and HIT), then AGI, because attack speed also speeds up how fast rifle skills release. Extra LUK (ATK and crit) or VIT for survival are both optional add-ons. A reference build reaches 186 ASPD with 14% P.DEF ignore.

Skills

  • Spiral ShotLv.10

    Rifle exclusive. Consumes all Aim Stacks. Fires a spinning Bullet at the target and nearby enemies, hitting up to 10 foes for 1800% Neutral Ranged PDMG. Each Aim Stack consumed increases skill multiplier by +120%Main damage and AoE when paired with the RAG-203.
  • Unique BulletLv.10

    Pistol and Rifle exclusive, consumes all Aim Stacks. Fires a Bullet, dealing 1800% Neutral Ranged PDMG. Each Aim Stack consumed increases skill multiplier by +120%Single-target Aim spender; your main skill when using a Finisher.
  • Focused AimLv.10

    When using a skill, you enter focused aiming state, accumulating 1 Aims every 0.5 sec, up to 10 max. Moving pauses aim accumulation. In focused aiming state, gain 150 ATK, 250 Hit, and 30 Crit.Builds the Aim stacks both spenders consume.
  • God's HammerLv.10

    Rifle only. Fires a flare to guide a laser cannon from above, striking up to 10 enemies in the target area, dealing 2400% Neutral Ranged PDMG.AoE laser for PvP/GvG; your priority skill if you're running a Color Scope.
  • Anti Material BlastLv.10

    Rifle only. Deals 2000% Neutral Ranged PDMG to up to 10 enemies in a rectangular area along the shot path.Line AoE, useful for GvG.
  • DisarmLv.10

    Pistol and Rifle only. Shoots the enemy's hand, dealing 100% Neutral Ranged PDMG, with a 90% chance to inflict Weapon Disarm. When used on monsters, reduces their ATK and MATK by 25%. Lasts for 2 sec. Ineffective against Bosses.Stops enemy basic attacks in PvP — their skills still work, so use it to blunt auto-attackers.
  • Last StandLv.10

    Enters final defense stance and cannot move. ATK +100, ASPD +20%. Use the skill again or wait 10 min to remove the effect. Cannot coexist with Platinum Altar.ATK buff while stationary; turn it off whenever you need to move.
  • Eternal ChainLv.10

    Normal Attacks with firearms other than Pistols also have a chance to perform a double attack. Trigger chance: 55%.
  • TrackingLv.10

    Pistol and Rifle only. Carefully aims at an enemy before firing, dealing 1200% Neutral Ranged PDMG.Only worth taking with the Finisher, which boosts both Tracking and Unique Bullet.
  • Bull's EyeLv.10

    Deals 500% Neutral Ranged PDMG to the target. Has a 0.1% chance to make the target near death. Ineffective against players, Elites, and Bosses.A first-job damage skill worth keeping as you level.
  • Platinum AltarLv.10

    Gains a shield equal to 18% Max HP for 120 sec. While the shield exists, ATK +50.Shield and ATK.

Rotation

  1. Auto only Focused Aim, Unique Bullet and Spiral Shot.
  2. With the RAG-203 set: auto Spiral Shot, God's Hammer and Anti Material Blast; cast Disarm manually.
  3. Cast Last Stand when you can stand still; cancel it to reposition.
  4. Skip Fallen Angel and Armor-Piercing Rounds — this is a skill build, not an auto-attack one.

Equipment: Mid game

Equipment: End game

Cards

Rune Engine

  • Layered BladeSlot 1

    Stacks when dealing DMG. Each stack increases DMG by 0.8%, up to 20 stacks, lasting 10s. After acquiring , gain 5 stacks each time DMG is dealt.
  • Deadly FinaleSlot 2

    Increases DMG multiplier by 4~24% to targets with HP below 20%A solid pick, though its impact here is only middling.
  • Desperate StrikeSlot 3

    Increases P.ATK and M.ATK by 2~12%. Reduces P.DEF and M.DEF by 2~12%
  • Bloodthirsty BladeSlot 4

    Increases DMG multiplier by 4~24% to targets with HP above 70%
  • Abnormal Damage BoostSlot 5

    Increases DMG multiplier by 2~12% to targets with abnormal statusAlternatives that also work: Fortune's Favor or Single-Target Amplification.

ResonanceAqua (blue) level 3: P.DMG, P.DEF/M.DEF ignore and a bonus-damage proc on skills — the best fit for this build, though Gale also works. Add Pyro (red) for PvP since it cuts enemy healing.

Relics

  • Mercy relic page (blue set effect)

    The blue Mercy set effect pairs well with DEX for this build.

Special Skills (Affixes)

  • Ace in PlayAccessory

    ATK+0.5~15%; all skill damage increased by 0.5~15%, including Basic AttackRaw ATK and all-skill damage; a solid alternative accessory trait.
  • Crimson MarkerAccessory

    Enemies hit by your attacks or skills are affected by Crimson Marker, FLEE -10 for 30s. Damage dealt to enemies affected by Crimson Marker 1~55%Damage bonus vs marked enemies.
  • Lethal BeatAccessory

    Casting Only One Bullet or Spiral Shooting immediately puts you into Focused Aim and grants 10 Aim CountUnique Bullet or Spiral Shot instantly refunds Aim stacks, which is what lets you spam your main skill.
  • Curse of CripplingCloak

    When inflicting Slow, also reduces the damage the enemy deals to you by 1~42% for 6s.Damage reduction from enemies you've slowed; put it on your cape.
  • Celestial UnityWeapon

    Consuming Aim stacks increases your Rifle skill damage +2~70% for 5s. Consuming 10 stacks at once counts as consuming 1 additional stack for damage scaling.Spending Aim stacks gives +Rifle skill damage for 5 seconds — a straightforward damage boost for this rotation.

Pets

Tips

  • Tranquil Mind makes Tracking a slow channel, so Celestial Unity is a better trait pick instead. Mercury Bullet only helps if you keep Tracking in your rotation.
  • Unique Bullet hits one target; switch to the RAG-203 / Spiral Shot setup for GvG crowds.
  • Without Lethal Beat you'll run out of Aim stacks and your damage drops fast.
  • Reference dummy result: about 776k DPS, 92M damage in one minute, using a Lv 55 royal rifle.

Sources