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Guides & Tips

Beginner mistakes to avoid

as of 2026-07 (SEA launch)

Most beginners lose days of progress to preventable mistakes - not because the game is punishing but because systems interact in non-obvious ways. These ten habits are the highest-leverage fixes.

Progression-order errors

  • Grinding before main quest unlocks systems - story opens guilds, board quests, dungeons, and Job Freedom.
  • Using Time Corridor entries on Day 1 - save four for the Day 2 Level 40 dungeon.
  • Wasting Combat Energy on weak mobs - always check the Recommended Monster list for the 110% bonus.

Gear and class errors

  • Refining armor before weapon - weapon refine accelerates every other income source.
  • Building all eight classes equally - commit to one farmer and one party role by week two.
  • Switching jobs without a gear plan - free stat resets do not refund refine stones.

Economy errors

  • Mismanaging Time Corridor entries mid-game - treat them like premium currency.
  • Ignoring treasure chests after level cap - they drop Oridecon, Elunium, and Adventure Coins.
  • Selling valuable materials early - low-tier ores and cards spike in price during week two.
  • Chasing SSR pets before +7 gear - a well-fed SR pet outperforms a neglected SSR.

Sources