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Classes

Scholar

Sage

Scholar class in Ragnarok: The New World: all skills with levels and descriptions.

Skills

  • Spell Fist - Ultimate

    Max level 5

    PassiveDemon Fist

    Spell Fist skill damage increases by 18%, and Elemental Aura's radius expands by 1m.

  • Spell Web

    Passive

    Uses occult power to evolve Flammable Web into Spell Web, increasing the number of targets to 2 and reducing their Elemental RES by 20.

  • Elemental Mastery

    Max level 5

    Passive

    For each allied player within 15m, Wind Dmg increases by 15% when dealing damage, up to 4 allies; also removes the elemental counter penalty from Elemental Conversion.

  • Foresight

    Max level 3

    Passive

    When casting skills, has a 6% chance to apply Fixed Cast Time -50% to the next 5x cast skills, with a 10s cooldown.

  • Element Affinity

    Max level 5

    Passive

    Elemental Dmg +20%, Ignore Elemental Res +15.

  • Hindsight (Auto Spell)

    Max level 8

    Passive

    When Spell Fist deals damage, grants a 3.4% chance to trigger Hindsight (Auto Spell), casting an additional Advanced Elemental Bolt at the current level. Advanced Elemental Bolts cast this way can trigger Double Bolt.

  • Varetyr Spear

    Max level 10

    PassiveElemental Arrow

    When casting or triggering Advanced Elemental Bolt, grants a 30% chance to trigger Varetyr Spear, dealing 3000%+975 ranged Wind MDMG to up to 10 targets within 4 meters. Varetyr Spear is considered an Elemental Bolt skill.

  • Land Protector

    Max level 3, SP 50, Cooldown 50s, Range 10m

    SupportBuffField

    Creates a Land Protector in the designated area for 8s, continuously clearing up to 15 enemy spell fields within a 5m radius; meanwhile, grants up to 10 allied players in the area Ranged Mdmg Reduction and Ranged Pdmg Reduction +20%. Only 1 elemental field can exist at a time.

  • Dispell

    Max level 3, Cooldown 16s, Range 10m

    SupportDebuff

    Dispels all buffs on the target.

  • Diamond Dust Storm

    Max level 10

    Passive

    Evolves Diamond Dust into Diamond Dust Storm, expanding its HIT range and increasing Diamond Dust's skill multiplier by 697%.

Career Traits

  • Energy Coat

    SP 10, Cooldown 3s

    DEFDR

    Guards the body with spiritual energy. Each time damage is taken, use 1% SP to reduce damage by an additional 6%. Lasts 600 sec.

  • Increase SP Recovery

    PassiveBuff

    Restores 0.5% SP every 5 sec.

Unique Skills

  • Ultimate Astral Domain

    Max level 100, Cooldown 120s, Range 14m

    Summons the Ultimate Astral Domain, unleashing 5 Wind attacks on 10 enemies in a large area, each dealing 1190%+595 Wind MDMG and continuously dispelling targets' buffs. Dealing damage grants a 10% DMG bonus against HIT targets, stacking up to 5 times. Finally, summons the Wind Monarch's Ice Prism, dealing 5950%+2975 Wind MDMG. The Ice Prism deals double damage to targets below 50% HP.

  • Radiant Baptism

    Max level 100, Cooldown 180s, Range 14m

    Lock onto the target for 3 sec, dealing a total of 15 hits of 8920%+1784 Adaptive DMG and applying an Unrevivable effect for 13.9 sec; if the target is killed, cast this skill again on a random nearby unit, chaining up to 5 times. This skill cannot be reflected. PVP skill multiplier reduced by 50%.
    Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.