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Classes

Sage

Mage

Sage class in Ragnarok: The New World: all skills with levels and descriptions.

Skills

  • Advanced Elemental Bolt

    Max level 10, SP 12, Cooldown 0.3s, Range 11m

    DMGBurstElemental Arrow

    Continuously fires 5x Elemental Bolts at the target, each dealing 273%+106 Wind MDMG; actively casting Advanced Elemental Bolt reduces Diamond Dust cooldown by 0.5s.

  • Diamond Dust

    Max level 10, SP 34, Cooldown 12s, Range 11m

    DMGBurst

    Unleashes Diamond Dust in a rectangular area toward the target, striking 2x, each hit dealing 1743%+567 Wind MDMG to up to 5 enemies in range; each attack has a 50% chance to Freeze enemies, lasting 2.5 sec. This skill stores up to 2 charges.

  • Deluge

    Max level 5, SP 50, Cooldown 15s, Range 10m

    SupportBuffField

    Creates a Deluge in a designated area for 140s, granting up to 10 allies within 9m Water Dmg Reduction +30%, P.ATK and M.ATK +10%, and Dmg against Thief and Acolyte classes +10%. Cooldown 15s.

  • Volcano

    Max level 5, SP 50, Cooldown 15s, Range 10m

    SupportBuffField

    Create a Volcano in the target area for 140s, granting up to 10 allies within 9m Fire Dmg Reduction +30%, P.ATK and M.ATK +10%, and Dmg against Swordman, Merchant, and Gunner classes +10%. Only 1 Elemental Domain can exist at once. Cooldown: 15s.

  • Whirlwind (Violent Gale)

    Max level 5, SP 50, Cooldown 15s, Range 10m

    SupportBuffField

    Create a Whirlwind (Violent Gale) in the target area for 140s, granting up to 10 allies within 9m Wind Dmg Reduction +30%, P.ATK and M.ATK +10%, and Dmg against Mage, Druid, and Archer classes +10%. Only 1 Elemental Domain can exist at once. Cooldown: 15s.

  • Dragonology

    Max level 5

    Passive

    Damage to Dragons +25%, INT +15, SP Regen +50%.

  • Spell Fist

    Max level 10

    PassiveDemon Fist

    Replaces Basic Attacks with Spell Fist, dealing 147%+20 Wind MDMG to the target and up to 5 enemies within 2.5m; ASPD +65%. Upon learning, Advanced Elemental Bolt Hit -2.

  • Elemental Aura

    Max level 5

    PassiveDemon Fist

    Landing Basic Attacks grants 1 stack of Elemental Energy, while taking damage from attacks or skills grants 2 stacks (Max 10 stacks). at max stacks, consumes all Elemental Energy to increase P.Dmg Reduction and M.Dmg Reduction by 40% for 4s. During this time, deals 700%+150 Wind MDMG to enemies within 2.5m every 0.5s and inflicts Slow, reducing MSPD by 50% for 2.5s. Cooldown: 12s.

  • Flammable Web

    SP 20, Cooldown 8s, Range 10m

    DMGSingleControl

    Entangles the target with a web, dealing 300%+50 Wind MDMG and inflicting Root for 2s, while reducing Fire Res by 20.

  • Free Cast

    Max level 3

    Passive

    Allows casting Advanced Elemental Bolts while moving and attacking; Variable Cast Time -25%.

  • Elemental Conversion

    Passive

    When attacking with Wind skills, treats the target's DEF attribute as Water, but reduces the elemental counter multiplier against monsters by 25%, and against players by 8%.

  • Electric Walk

    SP 10, Cooldown 9s, Range 10m

    SupportMove

    Dash 8m in the target direction at lightning speed, dealing 200%+50 Wind MDMG to enemies along the path, reducing their MSPD by 50% for 3s; additionally, removes Root and Slow effects from the caster.

  • Tempest Blink

    SP 10, Cooldown 9s, Range 10m

    SupportMove

    Teleports above the target and smashes down, dealing 200%+50 Wind MDMG, with a 100% chance to Stun them for 1 sec. Stores up to 2x charges, charge time is 9 sec.

  • Double Bolt

    Max level 4

    PassiveElemental Arrow

    When casting Advanced Elemental Bolt, has a 35% chance to cast 1 extra Advanced Elemental Bolt; the extra bolt cannot trigger this effect again.

Career Traits

  • Energy Coat

    SP 10, Cooldown 3s

    DEFDR

    Guards the body with spiritual energy. Each time damage is taken, use 1% SP to reduce damage by an additional 6%. Lasts 600 sec.

  • Increase SP Recovery

    PassiveBuff

    Restores 0.5% SP every 5 sec.

Unique Skills

  • Ultimate Astral Domain

    Max level 100, Cooldown 120s, Range 14m

    Summons the Ultimate Astral Domain, unleashing 5 Wind attacks on 10 enemies in a large area, each dealing 1190%+595 Wind MDMG and continuously dispelling targets' buffs. Dealing damage grants a 10% DMG bonus against HIT targets, stacking up to 5 times. Finally, summons the Wind Monarch's Ice Prism, dealing 5950%+2975 Wind MDMG. The Ice Prism deals double damage to targets below 50% HP.

  • Radiant Baptism

    Max level 100, Cooldown 180s, Range 14m

    Lock onto the target for 3 sec, dealing a total of 15 hits of 8920%+1784 Adaptive DMG and applying an Unrevivable effect for 13.9 sec; if the target is killed, cast this skill again on a random nearby unit, chaining up to 5 times. This skill cannot be reflected. PVP skill multiplier reduced by 50%.
    Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.