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Classes

Mechanic

Whitesmith

Unique Skills

  • Earth Shatter

    Max level 100, Cooldown 120s, Range 16m

    Slams the ground, creating a rift that extends forward. Enemies in contact take 4604.1% Neutral Melee PDMG, are Stunned for 0.5 sec, Slowed for 5 sec, and have a 74.6% chance to be inflicted with Gear Destruction for 9.94 sec. The rift then erupts, dealing 1117.5% Fire Melee PDMG to enemies in range.

  • Inferno Hatchet

    Max level 100, Cooldown 180s, Range 16m

    Hurl a hatchet forward, dealing 24900% Adaptive DMG and applying Flame Severance to reduce the target's P.ATK and M.ATK by 19.9%, lower MSPD by 19.9%, and disable mobility skills for 4.98s. This skill cannot be reflected. PVP skill multiplier reduced by 50%.
    Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.