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Preview Vol.1 | Siege War: Claim the Castle and Win Exclusive Glory

Mga AnunsyoAgo 7, 2026, 10:01 AM

For servers that have been open for at least 21 days, their first Siege War will officially begin on August 16. Eligibility for the first season will be determined based on the Guild Power Rankings and finalized at 06:00 (UTC+7) on the day of the event. Eligible Guilds will be notified by mail.

【Castle Contest: Attackers and Defenders Can Change at Any Time】

1.Prontera contains 1 Tier 1 Castle, 4 Tier 2 Castles, and 8 Tier 3 Castles. Guilds that do not occupy a castle must begin by challenging a Tier 3 Castle and may only attack higher-tier castles after succeeding. Each Guild may occupy only one castle. If a Guild captures a new castle, the system will automatically relinquish its previous castle. Members of the former defending side will be removed from the map, while the castle and Splendid Crystal will become neutral and retain their current HP.

2.Each castle consists of the Castle Exterior, Royal Palace, and Splendid Crystal Room. The battlefield features various mechanics, including Mechs, FAW Device Turrets, Ground Spikes, secret passages, and castle guards. Attackers may either defeat the Orc Hero guarding the gate and advance from the front or explore secret passages to launch a surprise attack on the Splendid Crystal Room.

3.The Splendid Crystal initially has 30,000 HP. Each hit is guaranteed to deal 1 damage, with a maximum HP loss of 500 per second. When its HP falls to 75%, 50%, and 25%, it will gain a shield lasting 10 seconds each time. When the Crystal reaches 75% HP, attackers may also open a shortcut leading to the Crystal Room. The Guild that lands the final blow on the Crystal will become the new defending side, and the system will remove players from all other Guilds within 10 seconds. When the event ends, the defending side will gain ownership of the castle.

【Stronghold Respawns: Teamwork Decides Victory】

1.If the Splendid Crystal does not take any damage for 20 minutes, “Perfect Defense” will be triggered. Castle ownership will be confirmed immediately, and the battle will end early. The battlefield also contains 3 capturable strongholds. After occupying one, players may respawn near that stronghold.

2.Stronghold capture progress increases based on the difference in player numbers between the two sides. Once occupied, a stronghold will receive a 30-second protection period. Attackers respawn outside the castle by default, while defenders respawn in the Splendid Crystal Room by default.

【Battlefield Points: Win Multiple Rewards】

During Siege War, players can earn points through kills, assists, revives, contesting strongholds, attacking the Crystal, dealing damage, healing, and taking damage. Points are shared across the entire Guild, and each action has its own point limit.

●Participation Rewards: Distributed according to each player’s Battlefield Point tier, regardless of whether their Guild occupies a castle;

●Occupation Rewards: Members of the Guild occupying a castle may open a chest in the Castle Lord’s Room;

●Castle Lord Chest: Refreshes daily at 10:00 (UTC+7). It can only be claimed after being in the Guild for at least 48 hours and may be claimed once per day. Rewards are divided into Leader, Management, Brave, and Standard categories;

●Special Honors: Guild Leaders who occupy Lazreagues or designated main-city castles may receive limited-time Titles, Badges, Title Frames, Mounts, statues, and other rewards.

【Guild Dungeon: Continuously Earn Exclusive Resources】

1.After occupying a castle, Guild members may enter the Guild Dungeon during that week. The Dungeon spawns 6 MINI and 3 MVP daily. Guild Management may also spend Guild Fund to designate which monsters will spawn the following day. Guild Dungeon reward attempts are separate from those in the field, with a chance to obtain unbound Sealed Cards from the Mirage series.

2.Players who are still in the Guild when Siege War ends will receive 7 MINI and 7 MVP reward attempts each week. These attempts reset when the following week’s Siege War begins. Joining or leaving the Guild midway will reset all attempts to zero, and they will not be restored. The higher the castle tier, the better the Dungeon rewards and drop rates.

3.The Guild Dungeon will be temporarily under maintenance daily from 04:50—05:00 (UTC+7) and during Siege War.

Every Sunday at 21:00 (UTC+7), rally your Guild members, breach the castle gates, contest strongholds, and destroy the Crystal to claim the glory of Castle Lord for your Guild!

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