Kanos
Druid

Skills

Vile Claw Strike
Max Level 10, SP 10, Cooldown 10s, Range 3m
DMGMoveWerewolf
Deals 1200% Neutral Melee PDMG to the target while retreating 6m.

Shred
Max Level 10, SP 30, Range 3m
DMGBurstWerewolf
Swipe with sharp claws in continuous casting, dealing 3 hits of 600% Neutral Melee PDMG per second to up to 5 targets within a 3m radius around you. You can move while channeling.

Shadow Night Hunter
Max Level 10, SP 20, Cooldown 15s, Range 5m
SupportDebuffWerewolf
Summons the night to shroud up to 5 enemies within 5m, inflicting Slow; shrouded enemies cannot see or target units beyond 5m, and MSPD is reduced by 30% for 6s. Monster vision remains unaffected. Casting grants the Hunt effect: Darkness, Freeze, Stun, Petrify, Root Res +800 for 6s, effective only in Werewolf form.

Nature's Vigor
Max Level 10
Passive
Harness nature's vigor to gain Max SP +10% and SP Recovery Speed +50%

Sharp Whirlwind
Max Level 10, SP 10, Cooldown 0.8s, Range 10m
DMGBurstWereraptor
Unleashes sharp Bird Feathers and whirlwind, dealing 2 hits of 750% Neutral Ranged PDMG to up to 5 targets in a 12m line.

Hurricane Wings
Max Level 10, SP 20, Cooldown 10s, Range 12m
DMGControlWereraptor
Creates a hurricane, knocking back units within 3m of the target and dealing 3x400% Neutral Ranged PDMG.

Wind Veil
Max Level 10, SP 30, Cooldown 30s
SupportMobilityWereraptor
Surround yourself with wind, Movement Speed +100% for 6s, only effective in Wereraptor form.

Glacier Monolith
Max Level 10, SP 30, Cooldown 8s, Range 9m
FrostSummonSupport
Summon a Glacial Stele, granting enemies within 15m Stun, Freeze, Petrify, and Root Res -300. When Releasing a Frost Skill within 15m of the Glacial Stele, it releases Glacial Burst, dealing 600% Water MDMG to up to 10 enemies within 6m.

Overload
Max Level 5
StormPassive
Each time you Release a Storm Skill, accumulate 1 Charge(s), up to 6 stacks, lasting 10s. When Charge reaches 6, enter Overload state for 10s. The next Storm Skill Release consumes 6 Charge(s) and increases skill damage by 100%

Earthen Sprout
Max Level 5
EarthPassive
Each time you Release an Earth Skill, accumulate 1 stack(s) of Growth, up to 12 stacks, lasting 10s. When Growth reaches 12 stacks, automatically trigger Earthen Bloom, dealing 6000% Earth MDMG to up to 10 enemies within 6m around you

Force of Nature
Max Level 10, SP 20, Cooldown 0.5s, Range 9m
StormFrostEarthDMGAoE
Channel the power of Frost, Storm, and Earth to deal 2 hits of 600% MDMG to up to 10 enemies within 3m radius. This skill counts as a Frost, Storm, and Earth skill. This skill's Attribute matches your current attack Attribute.
Unique Skills

Nature's Sanctuary
Max Level 100, SP 50, Cooldown 120s, Range 6m
Transforms into Yggdrasil, becoming invincible and creating a Nature Domain that restores 59.7% Max HP per second to the caster and teammates within 10m for up to 5.97s. Skills cannot be cast during this time, and moving ends the Yggdrasil state early.

Rampant Growth
Max Level 100, SP 50, Cooldown 180s, Range 9m
Summon vines in an 8m radius around the target area. Each sec, deal 23880%+11940 Adaptive DMG to up to 10 enemies in the area and apply Root for 1 sec. Lasts 6 sec. This skill cannot be reflected. PVP skill multiplier reduced by 50%.Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.