Rebel
Gunslinger

Skills

Eternal Chain
Max Level 10
Passive
Normal Attacks with firearms other than Pistols also have a chance to perform a double attack. Trigger chance: 55%.

Last Stand
Max Level 10, SP 30, Cooldown 10s
Buff
Enters final defense stance and cannot move. ATK +100, ASPD +20%. Use the skill again or wait 10 min to remove the effect. Cannot coexist with Platinum Altar.

Fallen Angel
Max Level 10, SP 10, Cooldown 8s, Range 9m
MoveBuffPistol
Pistol only. Teleports to a target location within 9 m. For 2 sec after teleporting, Desperado deals an additional 600% damage.

Gatling Fever
Max Level 10, SP 48, Cooldown 12s, Range 12m
BuffMachine Gun
Machine Gun only. Enters Fever state for 8 sec. ATK and ASPD gradually increase with Normal Attack count, and Normal Attacks deal an additional 200% damage. ATK increases up to 120, and ASPD increases by 10%. After Normal Attacks stop, the ATK and ASPD bonuses are maintained for 2 sec.

Disarm
Max Level 10, SP 30, Cooldown 10s, Range 14m
ControlPistolRifle
Pistol and Rifle only. Shoots the enemy's hand, dealing 100% Neutral Ranged PDMG, with a 90% chance to inflict Weapon Disarm. When used on monsters, reduces their ATK and MATK by 25%. Lasts for 2 sec. Ineffective against Bosses.

Anti Material Blast
Max Level 10, SP 30, Cooldown 4s, Range 14m
DMGAoERifle
Rifle only. Deals 2000% Neutral Ranged PDMG to up to 10 enemies in a rectangular area along the shot path.

Crushing Storm
Max Level 10, SP 30, Cooldown 5s, Range 9m
DebuffAoEShotgun
Shotgun only. Deals 1000% Neutral Ranged PDMG to up to 10 enemies in the target area and nearby, with a 45% chance to inflict Armor Break. When used on monsters, reduces their DEF by 20% for 2 sec.

Spread Shot
Max Level 10, SP 15, Cooldown 1s, Range 9m
DMGAoEShotgun
Shotgun only. Fires bullets across a wide area, dealing 1200% Neutral Ranged PDMG to up to 10 enemies within 9 m in front.

Armor-Piercing Rounds
Max Level 10
Passive
When using Basic Attacks, has a 40% chance to ignore 40% of the target's P.DEF
Career Traits

Firearm Mastery
Passive
ASPD +15%. Desperado multiplier +250%. Tracking multiplier +1200%
Unique Skills

Mission Bombard
Max Level 100, Cooldown 120s, Range 15m
Summons a bomber to bombard the target location, dealing 12 hits of 558.75%+401 damage to up to 10 enemies within 5m over 3s. Each hit has a 9.95% chance to apply Blind for 5s and a 9.95% chance to apply 34.8% Slow for 5s.

Fate Bullet
Max Level 100, Cooldown 180s, Range 15m
Deploy a specialized sniper rifle. for the next 8 sec, you can cast this skill 6 more times. Each cast deals 23880%+11940 Adaptive DMG to the target and up to 10 enemies within 5m and inflicts Headshot on the target for 5 sec. Enemies affected by Headshot have their Headwear temporarily disabled. Headshot cannot be dispelled.
Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.