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Wika

Classes

Rebel

Gunslinger

Skills

  • Eternal Chain

    Max Level 10

    Passive

    Normal Attacks with firearms other than Pistols also have a chance to perform a double attack. Trigger chance: 55%.

  • Last Stand

    Max Level 10, SP 30, Cooldown 10s

    Buff

    Enters final defense stance and cannot move. ATK +100, ASPD +20%. Use the skill again or wait 10 min to remove the effect. Cannot coexist with Platinum Altar.

  • Fallen Angel

    Max Level 10, SP 10, Cooldown 8s, Range 9m

    MoveBuffPistol

    Pistol only. Teleports to a target location within 9 m. For 2 sec after teleporting, Desperado deals an additional 600% damage.

  • Gatling Fever

    Max Level 10, SP 48, Cooldown 12s, Range 12m

    BuffMachine Gun

    Machine Gun only. Enters Fever state for 8 sec. ATK and ASPD gradually increase with Normal Attack count, and Normal Attacks deal an additional 200% damage. ATK increases up to 120, and ASPD increases by 10%. After Normal Attacks stop, the ATK and ASPD bonuses are maintained for 2 sec.

  • Disarm

    Max Level 10, SP 30, Cooldown 10s, Range 14m

    ControlPistolRifle

    Pistol and Rifle only. Shoots the enemy's hand, dealing 100% Neutral Ranged PDMG, with a 90% chance to inflict Weapon Disarm. When used on monsters, reduces their ATK and MATK by 25%. Lasts for 2 sec. Ineffective against Bosses.

  • Anti Material Blast

    Max Level 10, SP 30, Cooldown 4s, Range 14m

    DMGAoERifle

    Rifle only. Deals 2000% Neutral Ranged PDMG to up to 10 enemies in a rectangular area along the shot path.

  • Crushing Storm

    Max Level 10, SP 30, Cooldown 5s, Range 9m

    DebuffAoEShotgun

    Shotgun only. Deals 1000% Neutral Ranged PDMG to up to 10 enemies in the target area and nearby, with a 45% chance to inflict Armor Break. When used on monsters, reduces their DEF by 20% for 2 sec.

  • Spread Shot

    Max Level 10, SP 15, Cooldown 1s, Range 9m

    DMGAoEShotgun

    Shotgun only. Fires bullets across a wide area, dealing 1200% Neutral Ranged PDMG to up to 10 enemies within 9 m in front.

  • Armor-Piercing Rounds

    Max Level 10

    Passive

    When using Basic Attacks, has a 40% chance to ignore 40% of the target's P.DEF

Career Traits

  • Firearm Mastery

    Passive

    ASPD +15%. Desperado multiplier +250%. Tracking multiplier +1200%

Unique Skills

  • Mission Bombard

    Max Level 100, Cooldown 120s, Range 15m

    Summons a bomber to bombard the target location, dealing 12 hits of 558.75%+401 damage to up to 10 enemies within 5m over 3s. Each hit has a 9.95% chance to apply Blind for 5s and a 9.95% chance to apply 34.8% Slow for 5s.

  • Fate Bullet

    Max Level 100, Cooldown 180s, Range 15m

    Deploy a specialized sniper rifle. for the next 8 sec, you can cast this skill 6 more times. Each cast deals 23880%+11940 Adaptive DMG to the target and up to 10 enemies within 5m and inflicts Headshot on the target for 5 sec. Enemies affected by Headshot have their Headwear temporarily disabled. Headshot cannot be dispelled.
    Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.