Alchemist
Merchant

Skills

Demonstration
Max Level 10, SP 8, Cooldown 1s, Range 10m
DMGAoEThrow
Throws a Bottle Grenade at the target, leaving a fire zone with a 3-meter radius for 10s. Deals 750% Neutral Ranged PDMG to up to 5 targets in the area per second, with a 20% chance to inflict Weapon Break for 5s. Up to 2 fire zones can exist simultaneously.

Acid Terror
Max Level 10, SP 8, Cooldown 1s, Range 10m
DMGSingleThrow
Throws an Acid Bottle at the target, dealing 800% Neutral Ranged PDMG, with a 20% chance to inflict Armor Break.

Chemical Protection Weapon
Max Level 10, SP 20, Cooldown 10s, Range 30m
SupportBuffProtection
Makes yourself and party members within 20m immune to Weapon Break for 600s.

Chemical Protection Armor
Max Level 10, SP 20, Cooldown 10s, Range 30m
SupportBuffProtection
Makes yourself and party members within 20m immune to Armor Break for 600s.

Summon Filir
Max Level 10, SP 10, Cooldown 3s, Range 5m
DMGSummonCreate Creature
Summons the Homunculus Filir for 600s. Filir automatically attacks the currently selected enemy, dealing 100% Neutral Ranged PDMG. You can have up to 1 Filir. When Filir attacks, has a 20% chance to trigger the enhanced skill Moonlight, dealing 500% Neutral Ranged PDMG to the target and enemies within 3m. While Filir is on the field, increases your and the owner's Ranged PDMG by 15%. The Homunculus takes reduced damage of 1 for the first 20 hits.

Life Enhance
Max Level 10
Passive
Increases the chance for Create Creature to trigger enhanced skills by 10%.

Life Potion Pitcher
Max Level 10, SP 8, Cooldown 0.5s, Range 10m
DMGSingleCreate Creature
Throws a Life Potion at the target, dealing 800% Neutral Ranged PDMG. On hit, increases damage taken from Create Creature skills by 20% for 3s.
Career Traits

Push Cart
Allows use of a Cart.

Buy Low, Sell High
When buying items from the shop, the price in Adventure Coins is reduced by 6%. When selling items, the price in Adventure Coins is increased by 2%.
Unique Skills

Corrosive Toss
Max Level 100, Cooldown 120s, Range 9m
Throws a Corrosion Bottle at the target, leaving a corrosion zone with a 4-meter radius for 5s. Deals 1090% Neutral Ranged PDMG every second to up to 5 targets in the area, with a 34.8% chance to inflict undispellable Weapon, Armor, Shoes, and Cape Break for 5s

Corrosive Acid
Max Level 100, Cooldown 180s, Range 9m
Deal 8660% Adaptive DMG 4 times consecutively while applying Shield Break, stripping all target shields and reducing subsequent shields gained by 49.8% for 4.98% sec. This skill cannot be reflected. PVP skill multiplier reduced by 50%.
Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.