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Wika

Classes

Whitesmith

Blacksmith

Skills

  • Cart Boost

    Max Level 10, SP 10, Cooldown 10s

    SupportMobilityCart

    Gains 20% MSPD Bonus, and increaes High Speed Cart Ram multiplier by 520% for 600 sec.

  • Heavy Weaponry Research

    Max Level 10

    Passive

    While wielding an axe or mace, increases P.ATK and P.DEF by 10%, and Hit Rate by40.

  • Axe Hurricane

    Max Level 10, SP 10, Cooldown 6s, Range 2.5m

    DMGAoEAxe Blade

    Rapidly swings an axe to create a powerful Axe Hurricane, dealing 1160%+620 Neutral Melee PDMG to 5 enemies within 2.5 m.

  • FAW Magic Decoy

    Max Level 10, SP 10, Cooldown 20s, Range 5m

    SummonConstruct

    Builds 1 FAW Magic Decoy that lasts 120 sec. Magic Decoy increases P.ATK and P.DEF of all construction summons and their owner within 15 m by 10%. Every 20 sec, grants all summons in range 1 stack of protection, blocking 12 hits.
    Magic Decoy dies after taking 40 attacks.

  • Construction Mastery

    Max Level 10

    Passive

    Reduces cooldown of Construction skill by 30%, and increases HP of summons by 22.

  • Adrenaline Rush

    Max Level 10, SP 10, Cooldown 10s, Range 30m

    SupportBuff

    Grants you and teammates within 30m ASPD +15% for 600 sec

Career Traits

  • Push Cart

    Allows use of a Cart.

  • Buy Low, Sell High

    When buying items from the shop, the price in Adventure Coins is reduced by 6%. When selling items, the price in Adventure Coins is increased by 2%.

  • Mechanical Heart

    SP 40, Cooldown 30s, Range 30m

    SupportBuff

    Automatically casts all learned support buff skills after use.

Unique Skills

  • Earth Shatter

    Max Level 100, Cooldown 120s, Range 16m

    Slams the ground, creating a rift that extends forward. Enemies in contact take 4604.1% Neutral Melee PDMG, are Stunned for 0.5 sec, Slowed for 5 sec, and have a 74.6% chance to be inflicted with Gear Destruction for 9.94 sec. The rift then erupts, dealing 1117.5% Fire Melee PDMG to enemies in range.

  • Inferno Hatchet

    Max Level 100, Cooldown 180s, Range 16m

    Hurl a hatchet forward, dealing 24900% Adaptive DMG and applying Flame Severance to reduce the target's P.ATK and M.ATK by 19.9%, lower MSPD by 19.9%, and disable mobility skills for 4.98s. This skill cannot be reflected. PVP skill multiplier reduced by 50%.
    Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.