Rune Knight
Lord Knight

Unique Skills

Divine Wrath Strike
Max Level 100, Cooldown 120s, Range 7.5m
Releases divine power and slams the ground, dealing 4470%+4000 Fire Melee PDMG to enemies within 12 m. Has a 80.6% chance to reduce their P.ATK and ASPD by 29.8%, and enters Divine Wrath. During Divine Wrath, gain 29.8% additional damage increase and DMG Reduction for 10 sec.

Raging Inferno
Max Level 100, Cooldown 180s, Range 7m
Leap high and Bash the target area, triggering a massive flame wave. Deal 23880%+11940 Adaptive DMG to up to 10 enemies within 10m of the target area and apply Raging Flame for 6 sec (cannot be dispelled). Enemies affected by Raging Flame take 11940%+5970 Adaptive DMG per sec and their Received Healing is reduced by 79.6%. This skill cannot be reflected. PVP skill multiplier reduced by 50%.
Adaptive DMG is determined by the highest of your current Damage Type Stats (PDMG Bonus%, MDMG Bonus%), Damage Range Type Stats (Melee PDMG%, Ranged PDMG%, Ranged MDMG%), and Element Type Stats (Neutral DMG%, Water DMG%, Earth DMG%, Fire DMG%, Wind DMG%, Poison DMG%, Holy DMG%, Shadow DMG%, Ghost DMG%, Undead DMG%). Damage type and bonus calculation are based on the highest Stat. Damage dealt ignores Element Advantage and Weapon Size Advantage, remaining at 100%.