Sniper Trapper (PvP control)
SniperPvP at GvG area controlNoong 2026-09 (SEA)

Trap Sniper para sa Guild League at Siege: kinokontrol ang entry paths gamit ang enhanced elemental traps. Physical damage na scale mula sa INT at DEX.
May ilang sources
Ang take namin
Sariling pananaw ng RO New World team
- Piliin ito kung naglalaro ka lang ng Guild League o Siege at gusto mong kontrolin ang entry paths. Para sa PvE, laktawan ito; mas efficient doon ang ADL at Falconer.
- Order namin: Enhanced Elemental Trap hanggang Lv.10, ang Master Enhance apocalypse trait para enhanced ang bawat trap na nailagay sa loob ng 6 s, tapos Razor Trap, Hair Trigger at Chain Deployment. Itaas nang sabay ang INT at DEX.
- Ang karaniwang mali ay ang pagturing dito bilang magic build dahil gumagamit ng INT. Physical damage ang binibigay ng traps, kaya i-stack ang physical damage at physical DEF-ignore. Ilagay ang traps sa entry paths ng Assassin at charge lanes ng Knight, hindi sa ilalim ng sarili mong frontline.
- Verdict namin: pangalawang build para sa Sniper na nagfa-farm na gamit ang ADL o Falconer, hindi main. Ang trade-off ay halos walang PvE value, at bukas pa ang cards at runes nito, kaya ikaw ang pupuno sa mga slot na iyon.
Stat Priority
- 1. INT
- 2. DEX
Itaas nang sabay ang INT at DEX; physical damage pa rin ang tinatama ng traps, kaya gumamit ng physical damage at physical DEF-ignore bonuses, hindi magic.
Skills

Double StrafeLv.10
Fires 2 arrows at the target. Each arrow deals 170%+60 Neutral Ranged PDMG.Main first-job damage skill para sa bawat Archer-line build; palaging naka-max.
Owl's EyeLv.10
Increases DEX by 20.Passive DEX; palaging naka-max.
Vulture's EyeLv.10
Increases HIT by 20, Ranged PDMG by 10%.Passive HIT at ranged physical damage; palaging naka-max.
Attention ConcentrateLv.10
After using Improve Concentration, increases AGI and DEX by 10, and LUK by 20 for 600 sec.Self buff para sa AGI, DEX at LUK; panatilihing naka-auto-cast. Minsan tinatawag na Improve o Attention Concentration.
Claymore TrapLv.10
Places a Claymore Trap at the target location, taking effect after a 1.5 sec delay and lasting for 30 sec; when an enemy enters within 2 m of the trap, it explodes, dealing (DEX+75)*(1+INT/50)*(2+Skill Lv./5)*(1+P.ATK/600) Fire Ranged PDMG to up to 5 enemies within 3.5 m.
Land MineLv.10
Places a Land Mine at the target location, taking effect after a 1.5 sec delay and lasting for 30 sec; when an enemy enters within 2 m of the trap, it explodes, dealing (DEX+75)*(1+INT/50)*(2+Skill Lv./5)*(1+P.ATK/1000) Earth Ranged PDMG to up to 5 enemies within 3.5 m, with a 70% chance to inflict Stun for 2 sec.
Freezing TrapLv.10
Places a Freezing Trap at the target location, taking effect after a 1.5 sec delay and lasting for 30 sec; when an enemy enters within 2 m of the trap, it explodes, dealing (DEX+75)*(1+INT/50)*(2+Skill Lv./5)*(1+P.ATK/700) Water Ranged PDMG to up to 5 enemies within 3.5 m and inflicting Slow, reducing MSPD by 30% for 4.5 sec.
Blast MineLv.10
Places a Blast Mine at the target location, taking effect after a 1.5 sec delay and lasting for 30 sec; when an enemy enters within 2 m of the trap, it activates, and after a 1 sec delay, deals (DEX/2+50)*(1+INT/50)*(2+Skill Lv./5)*(1+P.ATK/800) Wind Ranged PDMG to up to 5 enemies within 3.5 m.
Enhanced Elemental TrapLv.10
Increases the range of the next Claymore Trap, Blast Mine, Land Mine, or Freezing Trap and grants an enhanced effect;
Claymore Trap: Explosion range increases to 5 m, and deals 80% additional damage;
Blast Mine: Explosion range increases to 4.5 m, trigger delay is reduced to 0.2 sec; and after exploding, leaves a whirlwind for 4 sec, dealing 100%+110 Wind Ranged PDMG every sec to up to 5 enemies within 4.5 m;
Land Mine: Explosion range increases to 5 m, and applies Vulnerable to enemies for 4.5 sec;
Freezing Trap: Explosion range increases to 4.5 m, and on HIT, has a 60% chance to Freeze for 2.5 sec.Ang core advanced skill para sa Trapper build na ito; i-max ito.
Falcon EyesLv.10
Increases all stats by 5, HIT and CRIT by 30, and Physical Skill DMG by 10% for 600 sec.
Wind WalkerLv.10
Increases MSPD for self and allies by 30% for 6 sec; increases MSPD effect on self to 60%, and grants a 80% chance to be immune to DMG for the first 1 sec; this skill has 2 charges.
FlasherLv.5
Sets a Flasher at the target location, activates after a 1.5-sec delay, and lasts for 30 sec; when an enemy enters within 2 m of the trap, it emits an intense light, with a 60% chance to Blind the target for 3.5 sec.Control trap para sa area denial.
AnklesnareLv.5
Sets an Anklesnare at the target location, activates after a 1.5-sec delay, and lasts for 30 sec; when an enemy enters within 2 m of the trap, activates a powerful snare, with a 80% chance to Root the target for 2.5 sec.Control trap para sa area denial.
Rotation
- I-cast ang Enhanced Elemental Trap, tapos maglagay ng traps sa mga posibleng entry paths ng Assassin at charge lanes ng Knight imbes na sa ilalim ng sarili mong frontline.
Equipment: End Game
Shadow GlovesRoyal Shadow Hunt Gloves II (Trapper)Wala pa sa databaseClass shadow gloves na tugma sa Trapper build na ito.
Special Skills (Affixes)

Chain DeploymentAccessory
When Element Trap triggers, if another trap exists within 5m, its damage +1.6~54.6%.Parte ng core Trap loadout.
Hair TriggerAccessory
After triggering a trap, Enhanced Element Trap cooldown -8~50%.Parte ng core Trap loadout.
Duelist GuardArmor
DMG taken from players -0.5~27.5%.Generic PvP damage reduction pick.
Razor TrapWeapon
Units hit by trap damage take 0.8~28% more PDMG from the source for 4~7s.Parte ng core Trap loadout.
Apocalypse Traits
Master EnhanceWeapon
After casting Enhanced Element Trap, all traps cast within 2~6s become enhanced.Pagkatapos i-cast ang Enhanced Element Trap, na-e-enhance ang lahat ng traps na nailagay sa loob ng 6 s.
Tips
- Mas efficient na PvE choices ang ADL at Falcon; nakakakuha ng lugar ang Trap sa late-game PvP at GvG.